Wizardry Golems

An Electroblob's Wizardry add-on, featuring Extra Golems

File Details

WizardryGolems-1.12.2-1.3.0.jar

  • R
  • Feb 25, 2024
  • 495.06 KB
  • 161
  • 1.12.2
  • Forge

File Name

WizardryGolems-1.12.2-1.3.0.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:wizardry-golems-422363:5134260")
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Version v1.3.0 - 2/25/2024

 

What's Changed

 

Bug Fixes

- Fixed curseforge project id

- Fixed build

- Remove debug log line

- Flame Golems are now smarter and won't use Ring of Fire for ranged combat

Features

- Golems are now immune to elemental damage of their own element

- Improved targeting AI for all golems

- Lowered Flame Golem health to 80

- Lowered Winter Golem health to 80

- Mushroom Golems have 50% chance to spawn a ring of mushrooms around them on death (depends on Ancient Spellcraft)

- Strawthorn golems now have thorns and deal retaliatory damage. Slightly increased the thorn bush placement frequency as well

- Winter Golems cause ice to rain from the sky

- Added Lightning Golemancy

- Lowered the tier of Ring of Flame Trail to Uncommon

- Snow and Ice Golems heal in very cold biomes

- Steaming Netherrack Amulet no longer causes block damage and fire. Furnace Golems explode in much larger explosions

- Each attack of Furnace Golems have 33% chance to spawn burning embers and 50% chance with each attack to cause a small steam explosion

- Furnace Golems spawn with some fuel when summoned

- Mushroom Golems can be brown as well

 

As always, the easiest way to get help or feedback is through the Discord server! Find the link on the CurseForge page.

 

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