File Details
witchery-1.6.4-0.19.2.zip
- B
- Jun 17, 2014
- 3.52 MB
- 245.4K
- 1.6.4
File Name
witchery-1.6.4-0.19.2.zip
Supported Versions
- 1.6.4
0.19.2
TWEAK: Increased to growth rate of Wispy Cotton when farming it.
FIX (1.6.4 only): Missed a couple of back ports concerning Statue of Broken Curses.
FIX (1.6.4 only): Added some more checks to prevent exceptions where other mods do not clean up their TileEntities.
FIX: Duration of Morsmordre effect is no longer reset on restarting a server.
FIX: Morsmodre entity did not have a translated name.
0.19.1
NEW: Minedrake plant. Mutated from mandrakes and creepers. Dropping the seed of this plant will spawn an animated Minedrake (after about 3 seconds), which will head towards the target of the player who dropped the seeds. Minedrakes tend to explode when they reach their target, or are hit (the explosion is small and does not harm scenery). Minedrake seeds can also be planted to grow more.
NEW: Statue of Broken Curses. Creative only block that looks like a stone wolf. If turned on in the config file (off by default), it will prevent any entities being cursed by one of the directed curses (Misfortune, Sinking, etc.), if they are within a 32 block radius of the statue (radius is also configurable). Murdering players in this range, removes protection from a player.
NEW: Statue of Occluded Summons. Creative only block that looks like a stone mandrake. If turned on in the config file (off by default), it will prevent any entities being summoned by the Rite of Transposition, if they are within a 32 block radius of the statue (radius is also configurable). Murdering players in this range, removes protection from a player.
TWEAK: Using a Taglock Kit on a player to get their Taglock now is sensitive to the direction of approach and whether the player is sneaking or not. Collecting from the front, chance is 1% and 10% if sneaking, collecting from behind chance is 30% and 60% if sneaking. Invisibility adds 10% to the frontal chances.
TWEAK: Added Chinese, German and Russian translations for 0.19.0 features.
TWEAK: Added Thaumcraft aspects for 0.19.0 items and entities.
TWEAK: Restricted recall in Torment.
TWEAK: Powered Flame Imp is now wider rather than taller.
TWEAK: Increased the hardness of Leech Chests to make breaking them take a little longer.
TWEAK: Added boss mobs from other mods to exclusion list for Brew of the Grotesque and Enthralling.
TWEAK: It is now possible to use a damaged Boline in a circle magic rite.
FIX (1.7.2 only): Witchery NEI recipe handler for Witch Oven no longer causes a div by zero error when another mod causes the enumeration of burnable items to go wrong. The slot will just appear empty.
FIX (1.7.2 only): Titles in NEI views for witchery machines were not translated.
FIX (1.6.4 only): An invalid cast exception could occur if a Leech Chest is placed near a chest-like block from another mod (missed the back port, whoops).
FIX: A null reference exception that could occur when using the Polynesia Charm when another mod has messed with the vanilla items now no longer occurs. The offending items is now just not listed.
FIX: Added a bunch of extra sanity checks for issues found in OpenEye (which technically are other things breaking stuff and then passing garbage values to witchery methods, but hey it avoids a crash, at least at that point).
FIX: Foci items are returned if a Curse or Teleport is prevented by wearing Witch Hunter armor.
FIX: Unhandled exception occurred if an object with a high damage value is given to a tamed imp.
FIX (1.7.2 only): Removed witchery crop blocks from creative tabs (only the seeds should be there).
FIX (1.7.2 only): It was not possible to use a damaged Arthana in a rite.