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Witchery (Villages)

Restores Witchery’s iconic fortified villages with walls, Town Keeps, Guard Towers, and village guards for modern Minecraft.
Witchery Village Overview

Witchery Village Overview

Another Witchery Village Overview

Another Witchery Village Overview

Guard Villager

Guard Villager

Guard Tower in Village

Guard Tower in Village

Town Keep in Village

Town Keep in Village

Description

Witchery (Villages)

A focused restoration of Witchery's iconic fortified villages, bringing back village walls, Town Keeps, Guard Towers, and village guards from the original mod for modern Minecraft.

The mod recreates the distinctive fortified villages from Witchery while improving their world generation, performance, and compatibility for modern modpacks.


Features

  • Fortified Village Walls that naturally follow the terrain
  • Town Keeps restored from the original Witchery
  • Guard Towers restored from the original Witchery
  • Multiple biome variants for the Town Keep and Guard Tower
  • Village Guards that defend settlements from hostile mobs
  • Guards can spawn throughout villages, on walls, and inside defensive structures
  • Configurable spawn rates for Walls, Town Keeps, and Guard Towers
  • Configurable Guard Villager system
  • Extensive compatibility with the Guard Villagers mod
  • Safeguards to prevent duplicate or incorrectly generated walls and structures
  • Zombie Villages and non-village structures are excluded from generation
  • Performance-focused world generation designed to minimize chunk-generation stutters

About

This mod focuses exclusively on one of Witchery's most recognizable world features: its fortified villages.

Rather than recreating Witchery's magic, rituals, curses, or progression systems, this project restores its village structures and defensive atmosphere for modern Minecraft.

The goal is simple: bring back the Witchery villages players remember while making them work properly in modern world generation.


Restored Structures

Town Keep

The central fortified structure of Witchery's villages, restored with its original design and biome variants.

Guard Tower

Defensive towers positioned throughout fortified villages, complete with village guards.

Village Walls

A complete wall-generation system designed to follow the surrounding terrain while preventing overlapping or misplaced walls.


Guards

The mod includes its own Village Guards, which can defend villages from hostile mobs and spawn in locations such as:

  • Village streets
  • Village walls
  • Guard Towers
  • Town Keeps

Guard behavior has also been improved to prevent them from attacking friendly entities, villagers, pets, or players unintentionally.


Guard Villagers Compatibility

The mod includes built-in compatibility with the Guard Villagers mod.

You can:

  • Disable this mod's guards when Guard Villagers is installed
  • Use both guard systems together
  • Allow Guard Villagers to spawn normally in streets
  • Have guards from either system defend walls, Guard Towers, and Town Keeps
  • Configure which guard system you want to use

Configuration

Several aspects of village generation can be configured, including:

  • Wall spawn rate
  • Town Keep spawn rate
  • Guard Tower spawn rate
  • Mod guard spawning
  • Guard Villagers compatibility

Structure generation defaults to a 50% chance for each individual structure type.


Original Mod

Inspired by Witchery by Emoniph for Minecraft 1.7.10.

This project restores the fortified village structures and guard mechanics from the original mod. It is not a remake of Witchery's magic, rituals, curses, or progression systems.


Modpack Use

This mod is free to include in public and private modpacks. No permission is required.

The Witchery (Villages) Team

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