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Witcher (RPG Series Plus)

Slay monsters like a Witcher! Spell Engine Add-On

File Details

witcher-class-mod-neoforge-2.7.0+1.21.1.jar

  • B
  • Jan 4, 2026
  • 1.50 MB
  • 158
  • 1.21.1
  • NeoForge

File Name

witcher-class-mod-neoforge-2.7.0+1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:witcher-rpg-class-992290:7416200"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

2.7.0 - 1.21.1

New Content! Runestone & Glyph Attachement

  • Glyphs can now be added on Witcher Armor Chestplates (Amount of Glyph Slots Increases with every Armor-Tier)
  • New Runestones can now be added on Witcher Swords (Amount of Runestone Slots Increases with every Weapon-Tier, Relic Swords have the highest Slot Amount)
  • Compatibility for other items can be added via Item Tags
  • Slot Amounts can be set via Data Components
  • Glyphs and Runestones can be removed in the Anvil with a Minecraft Vanilla Stone Block

Internal Changes and Fixes

  • Remove Passive Spells from Greater Glyphs (would be to op)
  • Add Critical Strike Compat for the Melee Witcher School
  • Add Conditional Crit Damage Mod Attributes to Feline & Ursine Armor
  • Nerfed Specific Sign Glyph Attributes
  • Re-Balance some Sword Attributes!
  • Fix some Armor Model Clipping
  • add global elemental weaknesses for WitcherSpellSchools
  • Scavenger Hunt Maps to Underground Witcher Hideouts can now be found in Old Ruins & Witcher Graves
  • There is a small chance that Silver Ore drops the "Pure Silver" item