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Wiss's Classes

Its a mod that add immersive classes to game. Every class has their own skill's and passives
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wissclasses-1.1.jar

File namewissclasses-1.1.jar
Uploader
WissreckWissreck
Uploaded
Oct 11, 2026
Downloads
18
Size
154.6 KB
Mod Loaders
NeoForge
File ID
9127482
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:wisss-classes-1684318:9127482"

Learn more about Curse Maven

What's new

Attribute Screen (/class) Overhaul

  • Completely removed vanilla background darkening tint, menu shading, and screen blur effects for full brightness and clarity.
  • Implemented curated palette:
    • Apricot Cream (#EDCB96): bright, warm folio canvas, title text, and specular gloss accents.
    • Steel Blue (#74A4BC): ornate meter rails, card outlines, and experience fill.
    • Deep Regal Steel Blue (#43738A): top header ribbon background and action buttons.
    • Ink Black (#0F1A20): bold typography and recessed meter groove wells.
    • Jet Black (#122C34): outer binder silhouette and level badge background.
  • Replaced unicode text icons with mathematically centered 16x16 Minecraft item icons inside Slate/White diamond plaques.
  • Peaked ornate meter bars: features recessed Ink Black wells, Steel Blue rails, peaked crest brackets, terminal end caps, and smooth gradient fills.
  • Fixed + point allocation buttons:
    • Recessed safely inside the white card with 7px margin from the border.
    • Re-aligned internal + symbol to exact vertical and horizontal center.
    • Added strict viewport scissoring bounds checks so buttons never float outside the scroll area or over footer borders.
  • Replaced the previous mauve color with Deep Regal Steel Blue on both the header banner and the "Close Folio" button, including interactive Apricot Cream hover states.
  • Clean white card bodies (#FFFFFF) providing high-contrast readability for Ink Black labels.

Progression & Balancing

  • Integrated Wizard Opposition rules: mutually exclusive elements lock opposing paths upon point investment.
  • Reorganized class quest objectives into individual, straightforward lines.
  • Rewrote quest descriptions for clean formatting without visual clutter.

 Upcoming

  • Active Class Abilities: hotbar-bindable skill activations (such as Warrior Shield Bash, Rogue Shadowstep, and Mage Blink).
  • Subclass Specialization Trees: branching paths available at high levels allowing hybrid specializations.
  • Relic & Stat Synergies: direct stat scaling between class attribute investments and specific Ege New Horizon relics.
  • Class-Specific Guild Trials: specialized bounty contracts requiring specific class utility (damage absorbed, spells cast, critical hits landed) rewarding class mastery tokens.

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