File Details
Wishsmith NeoForge 1.21.11
- R
- Apr 30, 2026
- 476.06 KB
- 4
- 1.21.11
- NeoForge
File Name
wishsmith-neoforge-3.0.0+mc1.21.11.jar
Supported Versions
- 1.21.11
Curse Maven Snippet
Changelog
3.0.0
- Added the Otter & River Life update with a new Otter mob, baby otters, adult variants, helper gift behavior, and natural river/wetland spawning.
- Added Driftwood Planks, Driftwood Stairs, Driftwood Slabs, and River Rocks as a compact river builder palette for docks, banks, paths, and wetland base entrances.
- Added data-driven Otter spawning via biome tags and Forge + NeoForge biome modifiers across all supported versions.
- Expanded
/wishsmith starter, the creative tab, and the in-game/wishsmith infotext around the new otter river loop. - Added the new
river_companionandotter_friendadvancements plus driftwood and river rocks recipes and loot tables. - Added generated otter textures, driftwood and river-rock textures, and synthesized otter sound assets.
2.9.0
- Added the Waterfowl Plus update with a new Goose mob, goslings, adult variants, territorial defense behavior, and natural wetland spawning.
- Added Goose Nests, Goose Eggs, Raw Goose, and Cooked Goose to extend the pond and farm animal loop without turning Wishsmith into a full creature overhaul.
- Added Goose biome tags and Forge + NeoForge biome modifiers so geese spawn naturally near rivers, swamps, mangroves, plains, and meadows.
- Expanded
/wishsmith starter, the creative tab, and the in-game info text around the new gooseyard loop and wetland farm focus. - Added the new
gooseyardandhold_the_lineadvancements, plus goose cooking and egg-conversion recipes. - Added generated goose textures, new synthesized goose sounds, and refreshed supported locale files with the Goose update keys.
2.8.2
- Expanded Capybara Marshlands with a new
Reed Bundlebuilder block and a fullPeat Bricksfamily for wetter roads, banks, quays, marsh farms, and darker survival builds. - Extended the Wishsmith creative tab,
/wishsmith starter, and/wishsmith paletteso the new marsh builder content is immediately available for testing. - Added a new marsh progression step for the expanded wetland palette and updated the in-game Wishsmith info text around the broader marsh builder focus.
- Let capybaras treat more marsh surfaces as calm resting ground so the new wetland decor feels connected to the creature update instead of separate from it.
2.8.1
- Fixed capybara UV sizing by moving the model to a larger texture atlas so the body no longer overflows the old 64x32 layout.
- Reworked generated capybara skins so both eyes, the ears, and the snout map cleanly onto the model without missing faces or holes.
2.8.0
- Added the Capybara Marshlands update with a new semi-aquatic Capybara mob, baby capybaras, adult variants, marsh-themed sounds, and calm water-side basking behavior.
- Added Cattails and Reed Mats as new marsh builder blocks for ponds, quays, mangrove builds, riverbanks, and survival wetlands.
- Added natural Capybara spawning through data-driven Forge + NeoForge biome modifiers for swamps, mangroves, rivers, and jungle water biomes.
- Expanded
/wishsmith starter, the creative tab, and the in-game info text around the new marshlands content. - Added the new
marshlands,capybara_company, andstill_wateradvancements plus new marsh crafting recipes for cattails, reed mats, and seagrass. - Added generated capybara textures, marsh block textures, and synthesized capybara sound assets.
2.7.0
- Added the Wetlands & Farm Life update with duck sleeping behavior, nest-focused resting, quiet daytime naps, and wake-up reactions to nearby players and seeds.
- Added new duck rest poses for nests and ground sleeping across legacy and modern render paths.
- Cleaned the Wishsmith creative tab so it now shows only actual Wishsmith blocks, items, and duck tools.
- Added the new
roost_timeandquiet_pondadvancements and refreshed the in-game Wishsmith info text around the new wetland life loop. - Turned Duck Eggs into proper placeable egg blocks that ducks can lay into the world and hatch into ducklings.
- Added distinct male, female, and duckling voice profiles for ambient, hurt, and death sounds.
- Improved duck egg laying so ducks try to place eggs directly onto the ground before falling back to dropped items.
- Replaced the old placeholder locale pack with 15 fully translated languages and added a strict language validation tool.
- Updated the project description to advertise the real supported languages instead of the old
100+ locale filesclaim.
2.6.3
- Refined duck face textures by moving the eyes onto cleaner wrapped head positions and improving the bill shading for adults and ducklings.
- Fixed the odd-looking baby duck head on Forge 1.20.1 by switching the legacy duck model to a more vanilla baby render profile.
- Polished the Duck Update visuals without changing gameplay or spawn balance.
2.6.2
- Fixed the built-in resource pack loading on Forge 1.20.1 by adding the missing
pack.mcmeta. - Fixed purple and black missing-texture rendering for Wishsmith blocks, items, ducks, sounds, and translations.
- Fixed custom element models that referenced the invalid
minecraft:block/blockparent on 1.20.1.
2.6.1
- Fixed Forge 1.20.1 duck entity registration by making the EntityType builder compatibility layer work with the obfuscated runtime method.
- Fixed calcite wall family connectivity by registering the custom wall blocks in the vanilla
wallstags. - Improved rope visual continuity with connected top/middle/bottom models and better anchor alignment.
2.6.0
- Added the Duck Update with a new vanilla-style Duck mob, ducklings, adult variants, custom sounds, and natural wetland spawning.
- Added Duck Nests, Duck Eggs, Raw Duck, Cooked Duck, and a small farm utility loop built around seeds, ponds, and feather production.
- Expanded
/wishsmith starter, the creative tab, and/wishsmith infoaround the new fauna and wetlands content. - Added new
waterfowlandpondkeeperadvancements plus the duck egg conversion and duck cooking recipes. - Added new Python-generated duck textures, new synthesized duck sounds, and data-driven biome modifiers for Forge + NeoForge.
2.5.0
- Added the Stoneworks & Nature Update with Calcite Mosaic, Mossy Calcite, Trail Cairns, and new overgrown builder recipes.
- Added craftable Vines, Azaleas, Flowering Azaleas, Mangrove Roots, and Muddy Mangrove Roots for survival gardens, ruins, and swamp builds.
- Expanded
/wishsmith starter,/wishsmith palette, the creative tab, and the info command around the new stoneworks and nature toolkit. - Added new
stoneworksandnaturalistadvancements to reveal the new recipe groups through survival progression. - Added new Python-generated textures for the full 2.5.0 block set and rebuilt the Forge + NeoForge matrix.
2.4.0
- Added the Architecture Update with Rope Anchors, Wayfinder Sconces, Calcite Tiles, Tile Stairs, Tile Slabs, Tile Walls, and Calcite Beams.
- Added new builder-friendly survival recipes for Leads, Lily Pads, Short Grass, and Ferns.
- Reordered the Wishsmith creative tab around mobility, lighting, calcite architecture, and natural deco.
- Expanded
/wishsmith starterand/wishsmith paletteto showcase the new architecture toolkit immediately. - Added new architecture and mounted lighting advancements plus new Python-generated textures for the full 2.4.0 block set.
2.3.0
- Added the Builder Update with a full custom calcite palette: Polished Calcite, Calcite Bricks, Calcite Brick Stairs, Calcite Brick Slabs, Calcite Brick Walls, Calcite Pillars, and Chiseled Calcite.
- Added Packed Glow Lichen as a softer custom builder light block, plus new recipes for Glow Lichen, Mossy Cobblestone, and Mossy Stone Bricks.
- Added the
/wishsmith palettecommand and expanded the starter kit so builders can test the new palette fast. - Added two new builder advancements that reveal the calcite set and the new lichen lighting recipes as survival progression continues.
- Added new Python-generated custom textures for the calcite family and Packed Glow Lichen.
2.2.2
- Fixed the invalid player data disconnect on modern Forge and NeoForge by making Wishsmith command permission checks compatible with the 1.21.11 permission API.
- Fixed the modern 1.21.6+ recipe and advancement data conversion so Wishsmith no longer spams NeoForge with recipe and unlock parsing errors on login.
- Added generated item definition assets for 1.21.4+ so the custom block items load their models correctly on modern Minecraft clients.
2.2.1
- Fixed the 1.21.x Forge and NeoForge crash caused by custom blocks being created without the modern registry-backed block and item identifiers.
- Kept the 2.2.0 creative tab, textures, and advancement features while hardening the custom block and block item registration path.
2.2.0
- Added generated custom textures for Rope, Charcoal Block, Wayfinder Lamp, and the Wishsmith advancement background.
- Added a dedicated Wishsmith creative tab that groups the custom blocks and the main mod craftables in one place.
- Added discovery-style advancements that unlock recipe groups as players gather survival materials.
- Added cross-version advancement resource handling for 1.20.1 and 1.21.x.
- Cleaned up the mod bootstrap to reduce compatibility issues across the Forge API changes between 1.20.1 and 1.21.11.
2.1.0
- Added real custom utility content with Rope, Charcoal Block, and Wayfinder Lamp.
- Added the
/wishsmith info,/wishsmith starter, and/wishsmith rope <length>commands for fast testing and utility setup. - Added cross-version data handling for custom block loot tables so the new blocks work on 1.20.1 and 1.21.x.
- Rebuilt the Forge + NeoForge matrix for 1.20.1, 1.21.1, 1.21.4, 1.21.6, and 1.21.11.
0.2.0
- Added a builder and lush cave content pass with rooted dirt, hanging roots, small dripleaf, big dripleaf, tuff, and dead bush recipes.
- Kept the mod focused on vanilla-friendly utility and decorative survival progression.
- Rebuilt the Forge + NeoForge matrix for 1.20.1, 1.21.1, 1.21.4, 1.21.6, and 1.21.11.
0.1.0
- Initial multi-loader project scaffold for Forge and NeoForge.
- Added vanilla-friendly utility recipes focused on community requests.
- Added a Forge + NeoForge build matrix for 1.20.1, 1.21.1, 1.21.4, 1.21.6, and 1.21.11.
- Expanded the recipe set with community-inspired additions like leather recycling, crying obsidian, gilded blackstone, calcite, and spore blossoms.

