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Wishsmith

Wishsmith is a vanilla-friendly utility mod that makes long-requested Minecraft items and blocks craftable through balanced recipes. It improves survival by reducing loot-only frustration and giving players easier access to useful items

File Details

Wishsmith Forge 1.21.4

  • R
  • Apr 23, 2026
  • 410.22 KB
  • 4
  • 1.21.4
  • Forge

File Name

wishsmith-forge-2.9.0+mc1.21.4.jar

Supported Versions

  • 1.21.4

Curse Maven Snippet

Forge

implementation "curse.maven:wishsmith-1489397:7971806"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Changelog

2.9.0

  • Added the Waterfowl Plus update with a new Goose mob, goslings, adult variants, territorial defense behavior, and natural wetland spawning.
  • Added Goose Nests, Goose Eggs, Raw Goose, and Cooked Goose to extend the pond and farm animal loop without turning Wishsmith into a full creature overhaul.
  • Added Goose biome tags and Forge + NeoForge biome modifiers so geese spawn naturally near rivers, swamps, mangroves, plains, and meadows.
  • Expanded /wishsmith starter, the creative tab, and the in-game info text around the new gooseyard loop and wetland farm focus.
  • Added the new gooseyard and hold_the_line advancements, plus goose cooking and egg-conversion recipes.
  • Added generated goose textures, new synthesized goose sounds, and refreshed supported locale files with the Goose update keys.

2.8.2

  • Expanded Capybara Marshlands with a new Reed Bundle builder block and a full Peat Bricks family for wetter roads, banks, quays, marsh farms, and darker survival builds.
  • Extended the Wishsmith creative tab, /wishsmith starter, and /wishsmith palette so the new marsh builder content is immediately available for testing.
  • Added a new marsh progression step for the expanded wetland palette and updated the in-game Wishsmith info text around the broader marsh builder focus.
  • Let capybaras treat more marsh surfaces as calm resting ground so the new wetland decor feels connected to the creature update instead of separate from it.

2.8.1

  • Fixed capybara UV sizing by moving the model to a larger texture atlas so the body no longer overflows the old 64x32 layout.
  • Reworked generated capybara skins so both eyes, the ears, and the snout map cleanly onto the model without missing faces or holes.

2.8.0

  • Added the Capybara Marshlands update with a new semi-aquatic Capybara mob, baby capybaras, adult variants, marsh-themed sounds, and calm water-side basking behavior.
  • Added Cattails and Reed Mats as new marsh builder blocks for ponds, quays, mangrove builds, riverbanks, and survival wetlands.
  • Added natural Capybara spawning through data-driven Forge + NeoForge biome modifiers for swamps, mangroves, rivers, and jungle water biomes.
  • Expanded /wishsmith starter, the creative tab, and the in-game info text around the new marshlands content.
  • Added the new marshlands, capybara_company, and still_water advancements plus new marsh crafting recipes for cattails, reed mats, and seagrass.
  • Added generated capybara textures, marsh block textures, and synthesized capybara sound assets.

2.7.0

  • Added the Wetlands & Farm Life update with duck sleeping behavior, nest-focused resting, quiet daytime naps, and wake-up reactions to nearby players and seeds.
  • Added new duck rest poses for nests and ground sleeping across legacy and modern render paths.
  • Cleaned the Wishsmith creative tab so it now shows only actual Wishsmith blocks, items, and duck tools.
  • Added the new roost_time and quiet_pond advancements and refreshed the in-game Wishsmith info text around the new wetland life loop.
  • Turned Duck Eggs into proper placeable egg blocks that ducks can lay into the world and hatch into ducklings.
  • Added distinct male, female, and duckling voice profiles for ambient, hurt, and death sounds.
  • Improved duck egg laying so ducks try to place eggs directly onto the ground before falling back to dropped items.
  • Replaced the old placeholder locale pack with 15 fully translated languages and added a strict language validation tool.
  • Updated the project description to advertise the real supported languages instead of the old 100+ locale files claim.

2.6.3

  • Refined duck face textures by moving the eyes onto cleaner wrapped head positions and improving the bill shading for adults and ducklings.
  • Fixed the odd-looking baby duck head on Forge 1.20.1 by switching the legacy duck model to a more vanilla baby render profile.
  • Polished the Duck Update visuals without changing gameplay or spawn balance.

2.6.2

  • Fixed the built-in resource pack loading on Forge 1.20.1 by adding the missing pack.mcmeta.
  • Fixed purple and black missing-texture rendering for Wishsmith blocks, items, ducks, sounds, and translations.
  • Fixed custom element models that referenced the invalid minecraft:block/block parent on 1.20.1.

2.6.1

  • Fixed Forge 1.20.1 duck entity registration by making the EntityType builder compatibility layer work with the obfuscated runtime method.
  • Fixed calcite wall family connectivity by registering the custom wall blocks in the vanilla walls tags.
  • Improved rope visual continuity with connected top/middle/bottom models and better anchor alignment.

2.6.0

  • Added the Duck Update with a new vanilla-style Duck mob, ducklings, adult variants, custom sounds, and natural wetland spawning.
  • Added Duck Nests, Duck Eggs, Raw Duck, Cooked Duck, and a small farm utility loop built around seeds, ponds, and feather production.
  • Expanded /wishsmith starter, the creative tab, and /wishsmith info around the new fauna and wetlands content.
  • Added new waterfowl and pondkeeper advancements plus the duck egg conversion and duck cooking recipes.
  • Added new Python-generated duck textures, new synthesized duck sounds, and data-driven biome modifiers for Forge + NeoForge.

2.5.0

  • Added the Stoneworks & Nature Update with Calcite Mosaic, Mossy Calcite, Trail Cairns, and new overgrown builder recipes.
  • Added craftable Vines, Azaleas, Flowering Azaleas, Mangrove Roots, and Muddy Mangrove Roots for survival gardens, ruins, and swamp builds.
  • Expanded /wishsmith starter, /wishsmith palette, the creative tab, and the info command around the new stoneworks and nature toolkit.
  • Added new stoneworks and naturalist advancements to reveal the new recipe groups through survival progression.
  • Added new Python-generated textures for the full 2.5.0 block set and rebuilt the Forge + NeoForge matrix.

2.4.0

  • Added the Architecture Update with Rope Anchors, Wayfinder Sconces, Calcite Tiles, Tile Stairs, Tile Slabs, Tile Walls, and Calcite Beams.
  • Added new builder-friendly survival recipes for Leads, Lily Pads, Short Grass, and Ferns.
  • Reordered the Wishsmith creative tab around mobility, lighting, calcite architecture, and natural deco.
  • Expanded /wishsmith starter and /wishsmith palette to showcase the new architecture toolkit immediately.
  • Added new architecture and mounted lighting advancements plus new Python-generated textures for the full 2.4.0 block set.

2.3.0

  • Added the Builder Update with a full custom calcite palette: Polished Calcite, Calcite Bricks, Calcite Brick Stairs, Calcite Brick Slabs, Calcite Brick Walls, Calcite Pillars, and Chiseled Calcite.
  • Added Packed Glow Lichen as a softer custom builder light block, plus new recipes for Glow Lichen, Mossy Cobblestone, and Mossy Stone Bricks.
  • Added the /wishsmith palette command and expanded the starter kit so builders can test the new palette fast.
  • Added two new builder advancements that reveal the calcite set and the new lichen lighting recipes as survival progression continues.
  • Added new Python-generated custom textures for the calcite family and Packed Glow Lichen.

2.2.2

  • Fixed the invalid player data disconnect on modern Forge and NeoForge by making Wishsmith command permission checks compatible with the 1.21.11 permission API.
  • Fixed the modern 1.21.6+ recipe and advancement data conversion so Wishsmith no longer spams NeoForge with recipe and unlock parsing errors on login.
  • Added generated item definition assets for 1.21.4+ so the custom block items load their models correctly on modern Minecraft clients.

2.2.1

  • Fixed the 1.21.x Forge and NeoForge crash caused by custom blocks being created without the modern registry-backed block and item identifiers.
  • Kept the 2.2.0 creative tab, textures, and advancement features while hardening the custom block and block item registration path.

2.2.0

  • Added generated custom textures for Rope, Charcoal Block, Wayfinder Lamp, and the Wishsmith advancement background.
  • Added a dedicated Wishsmith creative tab that groups the custom blocks and the main mod craftables in one place.
  • Added discovery-style advancements that unlock recipe groups as players gather survival materials.
  • Added cross-version advancement resource handling for 1.20.1 and 1.21.x.
  • Cleaned up the mod bootstrap to reduce compatibility issues across the Forge API changes between 1.20.1 and 1.21.11.

2.1.0

  • Added real custom utility content with Rope, Charcoal Block, and Wayfinder Lamp.
  • Added the /wishsmith info, /wishsmith starter, and /wishsmith rope <length> commands for fast testing and utility setup.
  • Added cross-version data handling for custom block loot tables so the new blocks work on 1.20.1 and 1.21.x.
  • Rebuilt the Forge + NeoForge matrix for 1.20.1, 1.21.1, 1.21.4, 1.21.6, and 1.21.11.

0.2.0

  • Added a builder and lush cave content pass with rooted dirt, hanging roots, small dripleaf, big dripleaf, tuff, and dead bush recipes.
  • Kept the mod focused on vanilla-friendly utility and decorative survival progression.
  • Rebuilt the Forge + NeoForge matrix for 1.20.1, 1.21.1, 1.21.4, 1.21.6, and 1.21.11.

0.1.0

  • Initial multi-loader project scaffold for Forge and NeoForge.
  • Added vanilla-friendly utility recipes focused on community requests.
  • Added a Forge + NeoForge build matrix for 1.20.1, 1.21.1, 1.21.4, 1.21.6, and 1.21.11.
  • Expanded the recipe set with community-inspired additions like leather recycling, crying obsidian, gilded blackstone, calcite, and spore blossoms.