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Windomium

Windomium is an open-source, modular optimisation engine and performance framework built for Minecraft

What is Windomium? Hey there! If you are tired of sudden stutters and frame drops while exploring heavy modpacks or building massive contraptions, Windomium is built for you.

THİS MOD İS ON BETA

Built on a strict "measure first, optimise later" philosophy, Windomium is a modular, open-source performance engine designed to boost your average framerate and 1% / 0.1% lows without sacrificing visual fidelity or mod compatibility.

Key Features:

  • Smart Culling Pipeline: Dynamically eliminates hidden section chunks, entities, and block entities behind walls or outside your field of view.

  • Entity & Mob Optimisation: Distance-based culling for shadows, equipment layers, and name-tags to relieve CPU bottlenecking.

  • Adaptive Runtime Governor: Constantly monitors frame time variance, subtly scaling thresholds on-the-fly to prevent stuttering in heavy areas.

  • Memory Efficiency: Thread-local biome colour caching and object pooling to drastically reduce Garbage Collector (GC) allocation pressure.

  • Modpack Companion: Out-of-the-box compatibility and safe-bypass profiles for Sodium, Iris, Create, Mekanism, AE2, and Valkyrien Skies / Sable 2.0.

In-Game Controls:

  • Press O to open the in-game Windomium Settings GUI.

  • Press F8 to toggle the real-time Profiler Overlay.

Windomium Team

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