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wind chimes

gentle windchimes that sway and make sound
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wind chimes 1.2.0+1.21.8

File namewindchimes-neoforge-1.2.0+1.21.8.jar
Uploader
KhazodaKhazoda
Uploaded
Aug 4, 2026
Downloads
7
Size
1.2 MB
Mod Loaders
NeoForge
File ID
8578471
Type
R
Release
Supported game versions
  • 1.21.8
  • 1.21.7
  • 1.21.6

Curse Maven Snippet

NeoForge

implementation "curse.maven:windchime-1588208:8578471"

Learn more about Curse Maven

What's new

all versions

new

  • living entities ring chimes when walking, sneaking or sprinting through them
  • projectiles ring chimes when flying through them

changed

  • added three swing strengths: quiet when sneaking, medium when walking and loud when sprinting
  • redstone strength now controls ring strength: 1–5 quiet, 6–10 medium and 11–15 loud
  • bamboo chimes are more floaty than copper ones, which are floatier than iron chimes
  • updated and retuned ring duration and volume for each strength
  • updated accessibility subtitle

sable integration on 1.21.1

new

  • added optional automatic Sable support
  • wind chimes obey gravity on tilted Sable sublevels
  • chimes swing and ring in response to acceleration, braking, turning and other sudden direction changes
  • chimes show subtle air resistance while contraptions travel at constant speed
  • chimes on sublevels in motion ring when they strike stationary living entities

This mod has no related projects