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Wildex Bestiary

In-game bestiary that automatically tracks all creatures you encounter, including modded mobs.

File Details

wildex-2.7.2.jar

  • R
  • Mar 11, 2026
  • 881.59 KB
  • 117
  • 1.21.1
  • NeoForge

File Name

wildex-2.7.2.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:wildex-bestiary-1458326:7742425"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

2.7.2 - 2026-03-11

Changed

  • Reworked Wildex right-panel data loading so expensive server-side info is now requested strictly on demand per active tab.
  • Loot, Spawn, and Info/Misc data are no longer preloaded implicitly while just opening Wildex or rapidly cycling through mob entries.
  • Added explicit loading states for lazy-loaded right-panel tabs so users can see that data is still being fetched.
  • Added client-side retry windows for lazy-loaded tab requests so dropped/throttled requests do not leave tabs stuck in a permanent loading state.
  • Reduced repeated progress/completion snapshot work in the server-side discovery flow to lower short hitch risk when many entries are unlocked in quick succession.

Fixed

  • Fixed noticeable server/world lag spikes when opening Wildex for the first time in a fresh world and quickly switching through many mob entries.
  • Fixed unnecessary breeding/taming extraction work being triggered just by selecting mobs, even when the Info tab was not open.
  • Fixed cases where the Loot tab could remain on Loading loot data... indefinitely after rapid navigation.
  • Reduced short TPS/world lag spikes when multiple Wildex entries are discovered in rapid succession.
  • Fixed Cobblemon variant labels in the Wildex mob list so Pokemon species/forms are shown with their proper names again instead of collapsing to generic tokens like Normal.

Compatibility

  • Existing worlds are supported.
  • No world/save data migration required.
  • Safe update path from 2.7.1.
  • Multiplayer-safe:
    • discovery/progress flow remains server-authoritative
    • lazy-loaded Wildex tab data is still requested and validated through the server