File Details
wildex-1.21.11-2.7.0.jar
- R
- Mar 10, 2026
- 868.51 KB
- 42
- 1.21.11
- NeoForge
File Name
wildex-1.21.11-2.7.0.jar
Supported Versions
- 1.21.11
Curse Maven Snippet
2.7.0 - 2026-03-10
This release ports the 2.7.0 Wildex update to the 1.21.11 branch and aligns the new filter/state features with the newer UI codepath.
Added
- Added the new expandable mob-list filter menu with:
- Friendly
- Neutral
- Hostile
- Tameable
- Added persistent per-player UI state sync for:
- selected tab
- selected mob
- Discovered only
- filter toggles
- Added saved player UI state storage in world data for multiplayer-safe restore behavior.
Changed
- Ported the full 2.7.0 filter/state workflow from the 1.21.1 branch to 1.21.11.
- Updated the left-side list workflow so filter state, search, and restored selection work together on the 1.21.11 screen implementation.
- Updated mob index metadata caching to support aggression and tameable filtering on the newer branch.
- Reworked the top-right control buttons (Menu, Theme, GUI Scale) and hidden-mode Share / Claim buttons to use theme-tinted pastel color surfaces instead of the old textured button background.
- Updated those recolored buttons to use anthracite label text and pixel-accurate top-button text rendering.
- Expanded mob preview zoom-out limits so very large mobs (for example Ghast or Ender Dragon) can be framed more reliably.
Fixed
- Fixed the filter menu icon rendering so the hopper/funnel icon is drawn once instead of tiling.
- Fixed Vintage layout spacing for the top-left filter/list cluster so the filter icon no longer sticks to the top texture edge.
- Fixed the mob list top clip so scrolled entries no longer bleed into the top divider line.
- Fixed stale server config carry-over across server/session changes by clearing the client-side server config cache on login/logout.
- Fixed hidden-mode UI desync after delayed server config sync by rebuilding the Discovered only checkbox when the effective server config changes.
- Fixed restored mob selection desync so the right detail panel no longer keeps a mob selected that is not actually present in the current filtered list.
- Fixed recolored button surfaces still appearing partially transparent over the screen background.
- Fixed mob preview drag pitch so entities rotate around their visual midpoint instead of tipping around their feet.
Compatibility
- Existing worlds are supported.
- No world/save migration is required beyond the new UI-state save data being created automatically.
- Safe update path from the earlier 1.21.11 beta build

