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Wildex Bestiary

In-game bestiary that automatically tracks all creatures you encounter, including modded mobs.

File Details

wildex-2.7.0.jar

  • R
  • Mar 10, 2026
  • 874.95 KB
  • 35
  • 1.21.1
  • NeoForge

File Name

wildex-2.7.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:wildex-bestiary-1458326:7738219"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

2.7.0 - 2026-03-10

Added

  • Added a new Wildex mob-list filter menu:
    • Friendly
    • Neutral
    • Hostile
    • Tameable
  • Added per-player persistence for Wildex list filter state:
    • stored server-side
    • restored after closing/reopening Wildex
    • restored after relog/server restart
  • Added per-player persistence for the Show only discovered toggle.
  • Added optional Accessorify compatibility for spyglass discovery/overlay behavior:
    • Wildex now supports spyglasses equipped through Accessorify accessory slots
    • spyglass mob labels and discovery progress can work when using Accessorify's dedicated spyglass hotkey
  • Added dedicated client/server sync for Accessorify spyglass usage state.
  • Added new localized labels/tooltips for the new filter UI in English and German.

Changed

  • Reworked the left-side mob list filtering flow so Wildex can combine:
    • search query
    • discovered-only toggle
    • aggression filters
    • tameable filter
  • Reworked the filter UI from simple inline toggles into a dedicated expandable filter control.
  • Improved filter button visuals and theme-specific presentation across Wildex themes.
  • Added aggression/tameable caching for the mob index to keep the new filters responsive.
  • Improved aggression classification reuse so index/filter logic and header extraction stay consistent.

Compatibility

  • Existing worlds are supported.
  • No world/save data migration required.
  • Safe update path from 2.6.2.
  • Multiplayer-safe:
    • filter/discovered-only state is stored server-side per player
    • Accessorify support remains optional and only activates when the mod is present
  • Important:
    • client and server should run the same Wildex version for 2.7.0, because the Wildex player UI-state packet format was expanded.