promotional bannermobile promotional banner

Wildex Bestiary

In-game bestiary that automatically tracks all creatures you encounter, including modded mobs.

File Details

wildex-2.6.0.jar

  • R
  • Mar 4, 2026
  • 823.69 KB
  • 250
  • 1.21.1
  • NeoForge

File Name

wildex-2.6.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:wildex-bestiary-1458326:7712351"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

2.6.0 - 2026-03-05

At this point, I have implemented all features I wanted to see in Wildex for now, so I am starting the port to newer versions (1.21.11) to be better prepared for the next update drop. If issues appear, the 1.21.1 version will of course still receive bug-fix updates.

Added

  • Wildex Pedestal Block: Place a Wildex on the pedestal to show a rotating hologram of discovered mobs. The hologram can be turned off via redstone. The inserted Wildex is owner-protected in multiplayer.
  • Wildex Analyzer Block: Insert an item and power it with redstone to run an analysis (~10 seconds). The inserted item must be one of the mob's Wildex loot items: if it can unlock a new Wildex entry, the item is consumed; otherwise the item is dropped back out with feedback.
  • Models/Textures: Added custom block models/textures for Wildex Pedestal and Wildex Analyzer.
  • Advancements: Added dedicated recipe unlock advancements.
  • UI Sounds: Added interface sound effects.
  • Admin Commands: New discovery management:
    • /wildex discover add <player> <mob_id>
    • /wildex discover remove <player> <mob_id>

Changed

  • Variant Labels: Shown as compact names (e.g., Blue) instead of generic Variant N (blue) labels.
  • Header UI: The right header now appends the selected variant to the mob name (e.g., Sheep (Blue)).
  • Stats Tab: Now shows attack damage split by difficulty as Damage (E/N/H) (Easy/Normal/Hard).
  • Variant Probing: * Extended setter matching (setX, setXByKey, setXKey) for broader mod compatibility.
    • Improved ResourceKey/ResourceLocation token handling for stable variant IDs.
    • Remains client-preview scoped to keep multiplayer behavior safe.

Fixed

  • Aether: Fixed Moa variants not being detected by Wildex variant discovery.
  • UI Alignment: Fixed Share screen player-dropdown arrow alignment so the indicator sits correctly inside the dropdown box.

Compatibility

  • Existing worlds: Supported.
  • Migration: No world/save data migration required.
  • Multiplayer-safe: Server-authoritative discovery/progress flow remains intact.
  • Update path: Safe from 2.5.0.