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Wilderness Odyssey API

this is a mod made for the modpack wilderness odessy. it has lots of tools and things in it. and others can use it too
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wildernessodysseyapi-3.0.0.jar

File namewildernessodysseyapi-3.0.0.jar
Uploaded
Jun 11, 2025
Downloads
59
Size
270.4 KB
Mod Loaders
NeoForge
File ID
6638607
Type
A
Alpha
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:wilderness-odyssey-api-971700:6638607"

Learn more about Curse Maven

What's new

0.0.3:
Added:
* basic worldgen mods to setup phase 1 of the pack.


Changed:
- changed our main shader to fit the pack more.
! main shader aka defult is now comp unbound and the high version of it will be comp unbound/euphoria patches
* added suppport me button on main menu link patreon todo
* link kickstarter via button todo
!! re did the pack again to fix many compat issues.

Fixed:
- compat issues



Removed:
- lots bassicly started over except not really

API Changes:
- updated to latest gradle and neo
!! bumped to 3.0 of the mod since there was a extreme amount of changes
! added a spawn block for you to spawn at when our starter structure loads
! added a couple bug fixes and made camp fire smoke go very high as if you see smoke you will find enemy's and loot todo
! added a wave render to added waves and tides (wip) todo
* removed global chat as it's a bad idea for now.
!! added a mod conflict checker this is to make sure 2 mods are not overlapping this also comes with some neat features todo
* added exception logger so we can find major mod issues and report them.
* added a mod list to see what mods updated or got removed or added. you can also do /modlistdiff to see it too.
* added a memory util command to keep an eye on memory usage.
* added a cloak (needs testing)
* added sky beam (needs testing)
!! added a rendering engine that will help transfer resources from the cpu to the gpu (added onto nova api)
! added world version checker to make sure all of the worlds are safe it will alert you when coruption could happen after each modpack update





API/Modpack bugs:
!! api bug: water mobs sink to the bottom and die for some strange reason. squids are also stuck at the surface and maybe its due to waves.todo


Note:
!! in the future hopefully get the mod big globe to work with the pack but its incompatible with territh and wwoo

Dev Notes
!! Remember this is an alpha, so expect bugs and a lot of new changes and things that are not ready yet.

Thank you:
!! this list is for people that have made this possible.
!! We have Mallard who is our main tester and contributor working on our temperature system

 

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