Wildborne

Wildborne adds living ecosystems, magical wildlife, and unique creature behaviors to Minecraft.
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wildborne-1.1.0.jar

File namewildborne-1.1.0.jar
Uploader
MikoworMikowor
Uploaded
Oct 12, 2026
Downloads
25
Size
1.3 MB
Mod Loaders
Fabric
File ID
9142202
Type
B
Beta
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:wildborne-1736184:9142202"

Learn more about Curse Maven

What's new

Wildborne 1.1.0 — The Living Wilderness Update

The wilderness is growing, changing, and revealing its secrets.

Wildborne 1.1.0 is a major content and ecosystem update, introducing new wildlife, redesigned woodland creatures, corrupted environments, additional structures, and improvements to existing animations and behaviors.

New Wildlife

  • Lichen Tortoise: A peaceful, moss-covered creature that blends into damp environments, retreats into its shell, and interacts with the natural world.
  • Stoneback: A rare, stone-armored creature with territorial behavior, distinctive animations, and defensive reactions.
  • Expanded natural spawning conditions and habitats for woodland wildlife.

The Woodland Comes Alive

  • Redesigned the Tocon family with new models, textures, animations, and visual identities for their different professions.
  • Expanded Tocon behaviors, interactions, and ecological roles.
  • Added new forest-related interactions involving resin, guardians, and woodland communities.
  • Improved existing creature behavior, including deer hiding routines and Rainwalker observation.

Corruption and Restoration

  • Introduced Cinderwood, a corrupted woodland environment with new vegetation and terrain materials.
  • Added corrupted creatures, including Cinder Tocons and Cinder Guardians.
  • Added corrupted wood building variants, terrain blocks, and crafting recipes.
  • Introduced restoration-related blocks, resin lanterns, and new environmental interactions.

New Structures and Encounters

  • Added Tocon Groves and Ruined Groves.
  • Added new ritual structures and woodland guardian content.
  • Introduced experimental Primordial Bastion and Tide Bastion encounters.

Elemental bosses and their sanctuaries are disabled by default in this release while their systems undergo further refinement.

Visual and Animation Improvements

  • Improved animations and transitions for existing creatures.
  • Added more expressive creature eye movement and blinking.
  • Improved emissive eye rendering, including jade-green eye effects.
  • Refined creature models, materials, and textures while preserving Wildborne's Minecraft-inspired visual style.
  • Redesigned spawn eggs with distinctive creature-inspired details.
  • Added new woodland atmosphere and environmental visual effects.

Gameplay and Technical Improvements

  • Improved Lantern Snail natural spawning, including additional suitable forest habitats.
  • Refined ground checks for snails and tortoises.
  • Improved Stoneback attack timing, territorial behavior, and animation synchronization.
  • Improved resin compatibility using vanilla resin materials.
  • Expanded configuration options and compatibility handling for existing Wildborne content.
  • Added automated regression tests and internal rendering checks.

Compatibility

  • Minecraft: Java Edition 26.3
  • Mod Loader: Fabric 0.19.5+
  • Fabric API: 0.162.0+26.3
  • GeckoLib: 5.5.7 (below 5.6)
  • Java: 25+

Before updating: Back up your world and replace the previous Wildborne JAR. Do not install multiple Wildborne versions simultaneously.


Thank you for exploring Wildborne. Every update brings us closer to a world where nature feels truly alive. 🌿

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