wild_force_rangers- 1.2.2
Curse Maven Snippet
What's new
Bug Fixes and Improvements
Mission Progression
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Fixed a sanctuary location bug that could leave The Heart of the Sanctuary stuck on “Prepare your expedition and wait for Shayla.”
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Sanctuary searches now stay within the mission’s permitted distance.
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Added automatic recovery for existing saves affected by an invalid sanctuary location, without restarting the mission or losing progress.
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Invalid prepared areas are safely restored before another location is selected.
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Clarified the objective: Shayla is locating the sanctuary, and its destination will be marked when ready.
Performance
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Reduced repeated shelter searches and pathfinding calculations for villagers.
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Preserved recovery for villagers stuck during the evacuation, including saves stalled at 17/19 rescued.
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Villagers are released from shelter after the dukes flee.
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Reduced how often the Camera Org and its copies search for targets and calculate paths.
Megazord Animations
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Added protection against animation rewinds caused by backward corrections to the synchronized world clock.
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Duplicate combination requests no longer restart a combination already in progress or replay its starting sound.
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Genuine new attacks and combinations can still begin normally.
Resources and Text
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Excluded 42 resources with invalid filenames that generated resource-path warnings.
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Fixed corrupted accents in six cooperative mission objectives across the supported Spanish variants.
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Updated the sanctuary objective in English and Spanish.
Validation
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Passed 24 automated server tests in the Wild Force-only build.
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Verified that the release includes the fixes and contains no Dino Thunder content.
These changes address confirmed issues, but performance improvements may vary between systems. The player-reported visual issue has not yet been checked in their specific save.
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