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Wild Creatures

Adds lively land, water and forest creatures to Minecraft with custom drops, duck eggs, GeckoLib animations, balanced spawns and optional mod integrations.
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wildcreatures-neoforge-26.3-1.3.0

File namewildcreatures-neoforge-26.3-1.3.0.jar
Uploader
MKI96MKI96
Uploaded
Sep 17, 2026
Downloads
131
Size
1.2 MB
Mod Loaders
NeoForge
File ID
8905478
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:wild-creatures-1557500:8905478"

Learn more about Curse Maven

What's new

🦌 Wild Creatures 1.3.0

🎉 Wild Creatures is now available for Forge and NeoForge! Until now the mod only existed for Fabric. With 1.3.0 there are now multiple versions for Fabric, Forge and NeoForge – including Minecraft 26.3. On top of that, this update fixes a whole list of bugs, most importantly animals that simply vanished as soon as you walked away.

🧩 New loaders & versions

LoaderMinecraft versions
🧵 Fabric1.20.1 · 1.21.1 · 1.21.11 · 26.1.2 · 26.2 · 26.3 (new)
🔨 Forge (new)1.20.1 · 1.21.1 · 1.21.11 · 26.1.2 · 26.2
🦊 NeoForge (new)1.20.1 · 1.21.1 · 1.21.11 · 26.1.2 · 26.2 · 26.3
  • ⚙️ Same config on every loader. Natural spawns on Forge and NeoForge are still read from config/wildcreatures.json – spawn weights, group sizes and on/off switches work exactly like on Fabric.
  • 🌳 Biomes O' Plenty, Season System, Expanded Foodsystem and Loyal Companions integrations work on all three loaders.

🐛 Bug fixes

  • 👻 Land animals no longer disappear. Deer, bears, boars, ducks, owls, gorillas and all other land creatures were despawning like monsters as soon as you walked away. They now stay in the world just like vanilla animals.
  • 🕳️ No more wildlife in caves. Land creatures now need solid ground with a connection to the sky, and jellyfish need water. Previously they could spawn deep underground.
  • 🦍 The gorilla chest beat is finally visible. The animation only ran on the server, so players never saw it.
  • 🐣 Ducklings remember their age. The grow-up timer (and the duck egg timer) is now saved, so it no longer resets on every world load. Named ducklings keep their name when they grow up.
  • 🦈 Ocean spawner respects doMobSpawning and no longer spawns sharks, orcas or mussels right next to players.
  • 🐊 Crocodiles no longer hunt tamed pets.

✨ Improvements

  • 🦦 Tamed otters now follow you. Sneak + right-click with an empty hand tells your otter to sit or stand up.
  • 🔔 The update checker now reports the correct loader (Fabric, Forge or NeoForge).

⚠️ Good to know

  • 📈 Because land animals no longer despawn, you may see more of them than before. If it gets too crowded, lower globalSpawnWeightMultiplier in config/wildcreatures.json.
  • 🔨 No Forge jar for 26.3 yet – MinecraftForge has not released 26.3. It will follow once Forge does.
  • 🧪 NeoForge 26.3 is still a beta (26.3.0.1-beta).
  • 📦 Requires GeckoLib on every loader (plus Fabric API on Fabric).

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