Why Loaded - Chunk Loading Diagnostics
Find out why a Minecraft chunk is still loaded. Why Loaded is a lightweight, server-side diagnostic mod for Minecraft 1.21.1 on NeoForge. It shows chunk-loading tickets and available controller and owner information, helping server admins investigate forced chunks without changing them.
See what keeps a chunk loaded
Run /whyloaded while standing in a chunk to inspect its active tickets, ticket levels, effective chunk status, and available forced-chunk controller and owner details.
Find the largest forced-chunk counts
Run /whyloaded top to rank forced chunks by controller and owner in each dimension. See distinct chunk totals and ticking/non-ticking counts. You can also run whyloaded top from the server console.
Built for server administration
- Read-only diagnostics: does not remove tickets, unload chunks, or change chunk-loading settings.
- Server-side installation: players do not need to install the mod on their clients.
- Commands are intended for operators with permission level 2.
- Owner details depend on the information available from the server. Some owners may be unknown or unsupported.
- Rankings count forced chunks, not CPU usage or lag. A chunk can be shared by more than one owner.
Installation
Requires Minecraft 1.21.1, NeoForge and Java 21. The target NeoForge version is 21.1.265.
- Place
whyloaded-1.0.0.jarin your dedicated server'smodsfolder. - Restart the server.
- Use
/whyloadedin-game orwhyloaded topin the server console. Why Loaded explains chunk loading; it is not an automatic lag fix or chunk-unloading tool.

