File Details
Version 1.2.0
- A
- Oct 30, 2022
- 7.89 MB
- 11
- 1.18.2
- Forge
File Name
WhitchCraft1.18.2_V1.2.0.jar
Supported Versions
- 1.18.2
Curse Maven Snippet
Version 1.2.0
Fixed Firefox bounding box and Movements
Added Item tags to Rare metal Shears, Mana seeds, Sarium Ingots, and Sarium Ore
Fixed Bucket Of Time item having 2 different itemtypes
Added Blacksmiths Forge block
Added Bellow block
Changed Rare Metals name to Sarium
Added Ore Generation for Raw Sarium
Added Uncharged Crystals
Added Ore Generation for Uncharged Crystals
Added Elemental Imbuer Block
Removed Sarium Ingots from crypt loottables and added Raw Sarium to loottable
Lowered amount of loot received from Crypts
Added Uncharged Crystals to Crypt loottables
Lowered chance of getting Profession Tools from Crypts
Lowered chance of getting Elemental Crystals from Crypts
Added sound effect to Necromancer spells: Leach, Summon Minion and Sacrifice
Reworked Engineer's Workbench: Changed GUI, Added process times
Added Crafting Recipes for: Blacksmiths Forge, Bellow, and Elemental Imbuer
Removed River Biome from Otherlands
Reworked Merchant Stall: Changed GUI, Now singleplayer friendly
Changed Enablesingleplayer Button to Automatically enable when first join world
Nerfed Mage Clothes, now only slightly better than Netherite
Version 1.1.1
Fixed when unlocking Necromancy class, changing Mage type wrecked Spell Selector and Mage GUI.
Fixed Prompt for Choose new element showing up when Necromancer Class Selected.
Fixed Quest not completing when Essence of Flesh Golem is Crafted.
Fixed Upgrade Fireball Lvl2 button showing up after upgrading Fireball to lvl3.
Fixed Flesh Golem Bile hurting Flesh Golem.
Fixed Summon Minion spell still spending mana when Max number of minions summoned.
Moved WhitchCraft Advancements out of Minecraft Storyroot into Separate WhitchCraft Tab.
Removed Archmage Prompting player to go Choose another profession after quests finished.
Fixed Flesh Golem Spawning half in ground.
Version 1.1.0
Added Necromancer Class
Added Necromancer Spells
Added Necromage Quests
Added Necromage NPC
Added new Structure Spawn in Mage Village for Necromage
Added Flesh Golem Boss
Added Items for Necromancy progression
Added Recipes for items in Necromancy progression.
Fixed Profession Advisor not giving Advancements in Singleplayer
Changed Mage XP Orbs to combine together to reduce lagg.
Added Advancements for Necromancy Quests
Added function to "Class" button seen in Spell GUI. Will become visible upon Necromancy Class Progression.
Changed "small bag of cs" stack size from 10 to 64.
Added Recipe for Mana Regen Potion
Version 1.0.2
Added craft button to Engineer Workbench GUI.
Fixed Rare Metal Pickaxe, giving no XP for deepslate ores.
Fixed Rare Metal Axe durability from 100 to 1500
Added dialogue for profession advisor if "and it begins" quest not finished.
Added Recipes for Welcome Book and Towel .
Added Ball of Mana Grass, and recipe.
Changed Mana Potion to +5 mana rather than +3.
Added more Mage XP from Creeper kills.
Significantly increased duration of all Mage elements buff spells, Water the most because it has little combat advantage.
Added Reset Character button on the last page of the Welcome Book.
Increased durability of "Perfect" class tools.
Added elemental crystals to the loot table in basic crypts.
Slightly lowered basic crypt spawn chance.
Added "replays" to Scroll of Gambling.
Added "Grounded" potion effect, not yet implemented.
Fixed bounding boxes on class Workbenches.
Added advancement prompts when Enable single player button is pressed.
Added Mana Regen Potion, no recipe yet.
Slightly nerfed Mage Clothing damage reductions.
Moved Reset Character and Enable single player buttons on last page of Welcome Book, to avoid misclicks.
Organized Advancement page.
Version 1.0.1
Fixed Crypt Lootbags giving rewards to all players. Now gives only recipient rewards.
Removed Ocean Biomes from Otherland.
Added and changed some NPC dialogues.
Added Submit button to "And it begins" quest GUI.
Removed several game testing Commands.
Removed Spell testing Keybind.
Removed some Creative Tab Items
Organized Creative Tab
Added more rewards to quests. (Mage XP, CS, Minecraft XP)
Changed Quest "I am all Powerful" reward to add New Teleport option added, rather than give consumable item.
Increased velocity of Air bolt, Fireball, and Waterstream Projectiles.
Set Mage Village to spawn when first player joins world for first time.
Set Mage Village to spawn at world height, rather than player height.
Increased duration of Slowfalling on Airburst spell.
Changed "enablesingleplayer" from command to a button on the last page of the Welcome Book.