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Whisperwoods

Adds spooky forest creatures like wisps, moths, the Zotzpyre, the Hidebehind, and the Hirschgeist; with items like ghost lights and the Hand of Fate

File Details

Whisperwoods 1.15.2-2.0.1

  • R
  • May 24, 2021
  • 752.14 KB
  • 384
  • 1.15.2
  • Forge

File Name

whisperwoods-1.15.2-2.0.1.jar

Supported Versions

  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:whisperwoods-349597:3321646")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

2.0.1

  • Rewrite config system and changed field names to make more sense. YOU MUST DELETE YOUR CONFIG OR THINGS WILL BREAK
  • Make configs reload live, in-game (from main menu only)
  • Change wisp hostile chance config field from 1/x to a percentage
  • Make hidebehinds retaliate when attacked while unable to attack back due to light
  • Make hidebehinds invulnerable to your attacks when you are in the light / holding a torch
  • Make hidebehinds despawn during the daytime
  • Make it so you can now tame Better Animals Plus feral wolves by wearing a hirschgeist skull
  • Fix "failed to set serializable" crash on newer Java versions
  • Fix Zotzpyres not properly serializing types when used with other mods like CarryOn
  • Fix hidebehinds not spawning naturally (please delete configs to fix)
  • Fix hidebehinds suffocating in logs and trees
  • Fixed configuration using last loaded biomes as defaults instead of the actual defaults
  • Improved shader support with eye glow on hidebehind and zotzpyre (sometimes rendered completely black)
  • 1.15: Fixed duplicate spawn entries when the world is reloaded
  • 1.16: Fixed GlobalEntityTypeAttributes.put warnings on newer Forge versions
  • 1.16: Fixed config loading issues
  • 1.16: Fixed entities not spawning in modded biomes properly
  • 1.16: Fixed not using actual Biome Dictionary for default spawn biome generation
  • 1.16: Removed "spinning" bug fix (it was patched by Forge long enough ago, most should have it)