File Details
DungeonsArise-1.21.1-2.1.64-fabric-release.jar
- R
- Apr 27, 2025
- 10.14 MB
- 748.2K
- 1.21.1+1
- Fabric
File Name
DungeonsArise-1.21.1-2.1.64-fabric-release.jar
Supported Versions
- 1.21.1
- 1.21
Curse Maven Snippet
Disclaimer: Please note that we've added some features that were never a part of WDA before, such as enchantments. These generate in specific loot tables, within specific structures. If you don't want them, you can use this datapack to remove them: [When Dungeons Arise - No Cool Enchantments](https://curseforge.com/minecraft/texture-packs/when-dungeons-arise-no-cool-enchantments).
* Reworked the **Infested Temple**, introducing trial spawners, vaults and more. This dungeon won't spawn in high mountains anymore, but now fits the terrain in a much better way. You can find it on cherry groves, snowy plains, hills and floral forests. Biome tags have been updated to include modded biomes. Now generates a unique enchantment, Purification (see below).
* Added the **Kisegi Sanctuary**, probably my favourite massive dungeon yet. Kisegi is a bigger and more lethal version of the Infested Temple, featuring trial spawners and vaults. Also generates two unique enchantments, Ensnaring and Curse of Lolth (see below).
* Added a new advancement, "Sympathy For The Devil", obtained by finding the Kisegi Sanctuary.
* Added the **Purification** enchantment, available only as a reward in Infested Temple treasure vaults. Purification grants a chance to negate all incoming poisonous and withering effects, releasing a burst of energy that damages nearby enemies.
* Added the **Ensnaring** enchantment, available only in the Kisegi Sanctuary vaults. Ensnaring confers a chance to inflict greater slowness when damaging enemies, and summons fangs that attack all monsters around them.
* Added the **Curse of Lolth**, available in several Kisegi Sanctuary chests. Bestows a chance to regenerate health when attacking enemies, but also generates spiders. Damaging an arthropod will reflect damage to the wielder.
* Added the **Voltaic Shot** enchantment, available in treasure and equipment chests in the Mechanical Nest. Charges arrows with electrical energy, allowing them to fly in a straight line and deliver an explosion.
* Added the **Discharge** enchantment, available in treasure and equipment chests in the Mechanical Nest. Attacking enemies builds up speed, however, high levels of speed are discharged in a violent explosion, damaging both victim and attacker.
* Added #minecraft:on_random_loot restrictions to all randomly enchanted items (enchantments are now locked to their structures). Illegal or boss-restricted enchantments from Nova Structures (and similar) won't generate in WDA loot tables anymore.
* Fixed several missing loot tables.
* Fixed advancements not working in current Minecraft versions.
* Fixed terrain around Wishing Wells.
* Updated all lang files.



