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When Dungeons Arise - Fabric!

Adds various elegant -and likely hostile- roguelike dungeons and structures that generate on your worlds!

File Details

DungeonsArise-1.17.1-2.1.49-fabric-release.jar

  • B
  • Nov 23, 2021
  • 5.34 MB
  • 52.4K
  • 1.17.1+1
  • Fabric

File Name

DungeonsArise-1.17.1-2.1.49-fabric-release.jar

Supported Versions

  • 1.17.1
  • 1.17

Curse Maven Snippet

Fabric

modImplementation "curse.maven:when-dungeons-arise-fabric-511812:3535223"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

## 12/1/21 - File downgraded to 'beta' due to a startup crash that affects certain modpack. Currently investigating this issue.

 

## Changelog

 

* More structures are being set up.

 

# Added the Illager Windmill, an 'early game' structure. This is a revamp of the old windmill that was present on old versions of the mod.

# Added the Aviary, a hardcore End dungeon.

# Added two new advancements.

# Added exploration maps to several dungeons across the mod. This may cause brief TPS lag when opening a chest that happens to contain a rare structure map, but this is vanilla behaviour and there is not much we can do about it. You'll now get more maps to explore rare dungeons without the need to bribe cartographers.

# Changed lots of loot tables: buffed Infested Temple treasures, buffed Thornborn Towers barrels and top chests, nerfed many others.

# Thornborn Towers have extra "broken bridge" terminators. These structures are sometimes a little too big (even for this mod). You may encounter smaller towers from now on, although these are still massive structures.

# Debris Miners on Foundries won't drop netherite armor parts anymore. This only affects newly generated foundries though, so enjoy your netherite farms while you can.