WhatTheCraft-0.11.0-curseforge.jar
Curse Maven Snippet
What's new
WhatTheCraft 0.11.0
Origin Cores
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6 sets of 9 cores: Terrestrial, Lunar, Planetary, Stellar, Galactic, and Primordial.
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Scattered across the world, space, planets, and hidden dimensions.
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Craftable detector that displays distance and direction.
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Guardians grow stronger depending on the core set.
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Collect all 9 cores to awaken their entity, such as Aethernox.
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Wishes include power, rebirth, resurrection, evolution, creation, your own planet, and a divine path.
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You can also write your own wish. The entity will reject wishes that exceed its power.
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Every wish comes at a price, and you can challenge the entity to earn another.
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After granting a wish, the cores scatter and become dormant for a while.
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You can craft your own cores, but they may break when used.
Gods
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6 intangible gods who regulate the world and grant blessings or punishments from afar.
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3 tangible gods who descend to fight alongside you or against you.
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Earn their favor through your actions and by burning offerings in a campfire (Shift + Right Click).
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The more favor you gain with one god, the angrier their rival becomes.
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A god who favors you may save you from the brink of death.
Tournaments
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Gods and mortals organize 3-round tournaments and invite those powerful enough to participate.
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You can wager your house or even your planet. Winning grants greater rewards, while losing means forfeiting your wager, but you won't die.
Races and Societies
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Settlements have civilians, craftsmen, warriors, and rulers.
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Civilians flee and call for help, warriors respond and provide escorts, and a new ruler takes over if the current one falls.
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Injured characters retreat and heal.
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New peaceful trading races: Technids, who survive through crafting, and Homins, a primitive people.
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Adorable and friendly-looking races redesigned with less blocky appearances.
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Humans now have hair, clothing, and boots, while best_friend0 has been completely redesigned.
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Transformations no longer cause spots or patches on the body.
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New voices based on each race's personality.
Bellator
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Choose your path: Savage, becoming increasingly brutal and massive, or Divine, becoming elegant and silent.
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Vorakh is now inhabited by Bellators and enormous titans that appear naturally without needing to be provoked.
World
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Each planet keeps its own inhabitants active around you.
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Planetary oases feature water, trees, berries, minerals, and animals.
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Factions build cities according to their culture, including skyscrapers, towers, and neighborhoods.
Afterlife
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A new way to return to life: defeat the Guardian Angel in Heaven.
Forging and Quests
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Every material combination produces a unique result, with its own quality, name, and traits.
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Potions made with multiple ingredients gain an additional effect.
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New quests include defeating creatures, planetary expeditions, rare deliveries, and searching for an Origin Core.
Languages
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Item, block, and creature names are available in English, Simplified Chinese, Traditional Chinese, Hindi, Pirate, Andalusian Spanish, and other Spanish variants.
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Menus and messages remain in Spanish.
Bug Fixes
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Planetary creatures no longer spawn underground.
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Building certain cities no longer causes the server to freeze.
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Character creation elements no longer overlap.
Commands
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/ideal dioses: View the gods and your favor with each one. -
/ideal torneo aceptar <nada|casa|planeta>: Accept a tournament. -
/ideal miplaneta: Travel to your own planet. -
/ideal ciudad <raza>: Build a city (cheats required). -
/ideal nucleos reiniciar: Redistribute the cores (cheats required).
Known Limitations
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Technids and Homins cannot be selected as playable races.
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Multiplayer has not yet been tested with two clients.
This mod has no additional files

