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Weylend-Yutani Simulator Mod Core

Experimental
A mod meant to mimic the Sci-Fi Company from the Alien Franchise. Find and study aliens and use the technology.
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weylandyutani-0.1.5.jar

File nameweylandyutani-0.1.5.jar
Uploader
Bfo2foBfo2fo
Uploaded
Oct 23, 2025
Downloads
2
Size
464.3 KB
Mod Loaders
NeoForge
File ID
7142277
Type
A
Alpha
Supported game versions
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:weylend-yutani-simulator-mod-core-1344268:7142277"

Learn more about Curse Maven

What's new

# Weyland-Yutani Core - Short Changelog

## v0.1.5 - 2025-10-23 (COMPLETE)

### What's Fixed
- **Critical**: Fixed facehugger not despawning after death animation (spent state removal)
- **Critical**: Fixed debuff effect flickering during facehugger attachment (blindness, slowness, hunger)
- **Performance**: Reduced excessive logging during gestation by changing INFO to DEBUG
- **Complete**: Entire xenomorph lifecycle now functional: Ovomorph → Facehugger → Host → Chestburster → Drone → Queen

### Lifecycle Pipeline Working
- ✅ Facehugger attaches to host with stable debuff effects
- ✅ Facehugger detaches and wanders after implantation
- ✅ Host gestates with proper timer countdown
- ✅ Chestburster spawns when gestation completes
- ✅ Chestburster transforms to Drone
- ✅ Drone transforms to Queen
- ✅ Queen lays eggs (oviposition with spacing)

### Known Issues (v0.1.5)
- **Queen Nest Making**: Queen nest block placement not working as intended
- **Deprecation Warnings**: Minor Minecraft API deprecation warnings (non-critical)

### What's Working Now
- **Complete Lifecycle**: All 6 stages functional and testable
- **Facehugger System**: Attachment → Implantation → Detachment → Death sequence perfected
- **Gestation System**: Stable timers, proper effect management, no flickering
- **Chestburster Spawning**: Reliable emergence from gestating hosts
- **Transformation System**: All stage transitions working smoothly
- **Configuration System**: All entity and effect configurations load correctly
- **Entity Registration**: All 8 entity types register successfully

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