Weeping Creeper

A Weeping Angel × creeper crossbreed. Freezes when you look at it. Faster when you don't. Only hurts you — never your house.

File Details

0.1.2+mc26.1.2

  • R
  • May 26, 2026
  • 51.63 KB
  • 22
  • 26.1.2+2
  • Fabric

File Name

weepingcreeper-fabric-0.1.2.jar

Supported Versions

  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:weeping-creeper-1548319:8148739"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Fixed

  • Weeping creeper explosions no longer damage non-player entities (boats, item frames, armor stands, animals, other mobs). The cosmetic blast was still running vanilla's entity-damage pass — ExplosionInteraction.NONE only spares blocks — so anything in range was being destroyed. Explosions now deal no damage or knockback to any entity; damage comes solely from the player-only pulse, as the mod always intended.
  • Players no longer take double explosion damage. The vanilla blast and the manual player pulse had been stacking.

Added

  • explosionDamageMultiplier config option (default 1.25, range 05) to scale player explosion damage. With the double-hit gone, this restores a bit of bite; set 2.0 to match the old (pre-fix) damage level.