Web Of Lies

Web Of Lies is a story-driven Minecraft mod, It introduces a forgotten and abandoned dimension ruled by the King of Lies, featuring unique spider species, advanced breeding mechanics, and a haunting atmosphere.

File Details

weboflies-1.0.0-beta.jar

  • B
  • Jun 23, 2026
  • 3.08 MB
  • 13
  • 1.20.1
  • Forge

File Name

weboflies-1.0.0-beta.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:web-of-lies-1585028:8304438")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

All notable changes to the Web Of Lies mod will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Changed

  • World Generation:
    • Replaced custom Big Spider Oak and Dark Oak Bush features with vanilla Giant Dark Oak trees for better compatibility and performance.
    • Added the tall_dark_oak feature for extra-tall trees in the Spider Root Forest.
    • Removed obsolete spider root system and tall tree features.
  • Loot Tables:
    • Updated Spiderweb to drop string when broken with a sword.
    • Updated Homeward Cobweb to only drop when broken with a sword.
  • Audio:
    • Fixed biome music by adjusting playback delays and verifying sound registration.
  • Beta Status: Formally marked the 1.0.0 release as a Beta.
  • Project Metadata: Correctly configured the mod logo file in mods.toml and build.gradle for in-game display.

Added

  • Dimension & Biome:
    • Introduced "The Dark Forest" dimension, accessible by right-clicking a vanilla cobweb.
    • Added the "Spider Root Forest" biome featuring vanilla Giant Dark Oak trees, Rose Bushes, and Snowberry Bushes.
    • Implemented a night-time exclusive black fog effect for atmospheric immersion.
    • Added custom ambient music for the Spider Root Forest.
  • Entities:
    • Prevented Black Widows from being used as mounts (no more spider jockeys).
  • Story & Atmosphere:
    • Implemented a "mumbling" system where players in the Dark Forest express inner thoughts.
    • Added server-wide broadcasts for slaying mod entities (delayed 5s to prevent spam).
    • Black Widow: A neutral-by-day, hostile-by-night hunter with emissive red glowing eyes and hourglass.
    • Black Widow Brood Mother: A boss entity with pounce attacks, ranged web projectiles, and minion summoning.
    • Baby Black Widow: A growth stage that flees from players and calls for adult protection.
    • Spider Egg: A soul-bound entity that hatches into multiple babies based on parent traits.
    • Corpse System: Spiders now leave behind "severed" body parts scattered on the ground (supports Adult, Baby, and Brood Mother variants). Added part name aliasing and safety checks to prevent NoSuchElementException during model baking.
  • Mechanics:
    • Dynamic Webbing: Spiders now randomly place "Spiderweb" blocks to hinder player movement.
    • Blood System: Added green goo particles for spiders and red blood particles for players upon taking damage.
    • Nameplate HUD: Entities now display real-time health bars above their heads.
    • Teleportation Network:
      • Homeward Cobweb: A named, cross-dimensional teleportation beacon.
      • Thread of Fate: An item used to teleport to random Homeward Cobwebs within the current dimension.
    • Story Events: Action-triggered dialogue and narrations for key milestones (exploration, combat, resource gathering).
  • Items & Blocks:
    • Haunted Cobweb: A dangerous web fired by the Brood Mother that slows and damages players.
    • Mod-Specific Creative Tabs: Dedicated tabs for "Web Of Lies Blocks" and "Web Of Lies Items".
    • Wool Recipes: Added ability to craft white and colored wool directly from string.
  • Advancements:
    • A complete progression tree from "Web Of Lies" (entry) to the "BlackWidow Master Slayer" challenge.

Fixed

  • Fixed critical "Failed to load registries" crashes related to worldgen feature configurations.
  • Resolved "void spawning" issues by implementing a fixed-coordinate surface-finding portal logic.
  • Corrected emissive texture rendering to ensure glowing effects only appear at night.
  • Fixed block transparency issues (black boxes) for cobweb variants using cutout rendering.
  • Adjusted entity damage logic to respect player armor values.
  • Nerfed Brood Mother by replacing mini-boss summons with standard Black Widows.
  • Fixed NullPointerException in SpiderEgg equipment handling.