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Weavers Paradise

Mod about expressing yourself through clothing

File Details

Weavers Paradise 1.2.0

  • R
  • Sep 26, 2025
  • 1.07 MB
  • 19
  • 1.21.1
  • NeoForge

File Name

weaversparadise-1.2.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:weavers-paradise-1334789:7036027"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Added new clothing item: Hand Warmers

 
New "ability" system
Previously only certain clothing items had abilities with enchantments, but it is currently in rework stage. Now items have their own attributes + ability(in some cases). These abilities are dependant on types of clothing you wear. (For example: 1 silk clothing item + 2 cotton clothing item = 66% of cotton clothing items buffs and 0% of silk clothing item buffs)

## Current Ability List:

### Cotton Thigh Highs:
+10% fall damage resistance

-10% movement efficiency

### Silk Thigh Highs:
+ability to walk on liquids (except lava)

### Wool Thigh Highs:
+ability to muffle walking, jumping and falling sounds for sculk sensors

### Cotton Shirt:
+10% sweeping damage

+20% burning time

### Silk Shirt
+10% underwater movement efficiency

-10% base movement efficiency

### Wool Sweater
+10% max health

### Cotton Hand Warmers
+10% vampirism (heals for 10% amount of damage dealt by you)

-10% attack damage

### Silk Hand Warmers
+10% underwater mining speed

### Wool Hand Warmers
+ability to muffle mining, block activation and block placing sounds for sculk sensors

System will be refined in future using your feedback and suggestions!


Fixed bug where shirts would not receive damage when hit