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Weather Overhaul

Atmospheric rain, wind, storms and winter weather with volumetric clouds, moving vegetation and wet surfaces, without an external shader pack.
01-volumetric-clouds.jpg

01-volumetric-clouds.jpg

07-winter-night.png

07-winter-night.png

06-blizzard.png

06-blizzard.png

10-settings-f8.png

10-settings-f8.png

10-settings-f8.jpg

10-settings-f8.jpg

Description

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Kaze: Weather Overhaul

Bring atmospheric rain, wind, storms and winter weather to your Minecraft landscapes. Kaze: Weather Overhaul includes its own renderer, so no external shader pack is required.

Features

  • Volumetric clouds and changing skies — darker storm clouds, warm sunsets and regional night-sky effects.
  • Wind-driven weather — rain, snow and drifting leaves respond to a changing wind field.
  • Moving vegetation — grass and leaves bend with the wind, accompanied by wind ambience.
  • Thunderstorms — custom branching lightning, flashes and familiar Minecraft thunder.
  • Winter atmosphere — cold-biome snowfall, blowing snow, blizzards and dense fog.
  • Weathered surfaces — visual wetness, puddles, reflections, frosted windows and snow-covered ground.
  • Small immersive details — temporary footprints on snow and sand, vegetation interaction, optional camera droplets, underwater effects and held-light effects.

Settings

Press F8 to open the settings.

Choose Low, Balanced or High quality, adjust camera effects, and toggle individual visual features. Changes apply immediately.

This public build follows the world’s weather and biome conditions. It does not include the development weather-selection menu or F9 controls.

Requirements

  • Minecraft: Java Edition 1.21.1
  • Fabric Loader
  • Fabric API for Minecraft 1.21.1
  • Java 21

Install the mod on the client. Server installation is not required.

Renderer Compatibility

Sodium and Iris are optional. The integrated renderer works without either.

When an external shader pack is enabled, that pack may control parts of the sky and water rendering. Appearance and compatibility depend on the selected pack.

Screenshots

The gallery shows this public build on normal Minecraft terrain with vanilla textures, High quality and no external shader pack. Weather conditions and camera positions were staged using a separate capture tool that is not included in the mod.

Snow coating, wetness, frost and footprints are client-side visual effects; they do not replace server blocks or create a persistent server climate simulation.

Author: FacellesName
License: MIT
Release: 0.22.0 Beta

Weather Overhaul Team

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