weaponshift-1.2.0.jar
Curse Maven Snippet
What's new
WeaponShift 1.0.0
Initial public release of WeaponShift for Minecraft 1.21.1 NeoForge.
Features
- Added the Weapon Forge.
- Transfer combat attributes from one weapon to another.
- Attributes are replaced, not added together.
- Fully reversible transfers.
- The Source weapon is securely stored while a shift is active.
- Restore the original Source weapon at any time through the Weapon Forge.
- Custom triangular Weapon Forge interface.
- Base vs current/result stat comparison.
- Custom block model and textures.
- Visual effects and particles.
- Vanilla Minecraft sound feedback.
- English and Spanish localization.
- Server-side validation for transfers.
- Persistent active links across server restarts.
- Administrative recovery commands.
- Server configuration for transfer rules and restrictions.
Compatibility
Designed to work with:
- Vanilla weapons
- Silent Gear
- Apotheosis
- Apothic Attributes
- Other NeoForge weapons using registered combat attributes
Safety
- One Source can only be linked to one Weapon at a time.
- Duplicate-link protection.
- Safe restoration checks.
- Persistent server-side Source storage.
- Protection against repeated restoration attempts.
- Admin recovery for orphaned links.
Known Limitations
- WeaponShift transfers registered combat attributes, not arbitrary scripted abilities.
- Custom spells, on-hit effects, combo systems and other item-specific mechanics are not transferred.
- Some highly custom modded attributes may require additional compatibility support.
- Ranged weapon support may be limited depending on configuration and the weapon mod.
Requirements
- Minecraft 1.21.1
- NeoForge
- Java 21
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

