Lukas' Weapon Leveling

This mod makes it possible to level up your armor and weapons. It will also let items not disappear when broken.

File Details

weaponleveling-1.20.1-3.1.0-forge.jar

  • R
  • Jul 5, 2026
  • 1.44 MB
  • 1.5K
  • 1.20.1
  • Forge

File Name

weaponleveling-1.20.1-3.1.0-forge.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:weapon-leveling-644704:8375748")
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Version 3.1.0

Changed

  • Internal Refactoring to potentially improve performance for NBT Leveling

Added

  • NBT Support for single item shorthand leveling_type
  • Adding Attributes to weapons that don't have them by default by filling out the parameters addIfNonExistent and slotsForNonExistent/slotForNonExistent in the attributes section
  • new getLevelableItem method to LevelingAPI
  • 2 new leveling types: weaponleveling:passive_hand for the offhand (or main if the offhand is used as the attack hand) and weaponleveling:passive_inv for all items in the inventory besides the attack item (excludes offhand and armor)
  • debug command /print_tag_list to print the tag lists of an item or entity
  • Event to LevelingAPI to execute code directly after all levelable items have loaded called AfterLevelableLoadedEvent
  • Changed the parameters of the modifyAttributeModifier method in LevelingAPI. Old Method is deprecated
  • Method to LevelingAPI to calculate an AttributeModifiers amount for a level called calculateModifierAmount

Fixed

  • Entity blacklist not applying
  • weaponleveling:broken being able to get registered as a levelable item