weapon_art
Curse Maven Snippet
What's new
WeaponArt 1.16.3
This release focuses on polishing combat behavior, improving compatibility, and preparing WeaponArt for a wider public release.
Added
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Expanded WeaponArt support for different melee weapon styles
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Improved sword-wave hit detection across the full slash path
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Added and refined large-scale sword formation abilities
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Added more visual effects for major WeaponArt techniques
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Added defensive-style combat abilities
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Added English localization alongside Traditional Chinese
Improved
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Improved compatibility with NeoForge 1.21.1
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Improved compatibility with Better Combat
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Improved compatibility with Simply Swords
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Improved compatibility with Apotheosis
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Improved first-person visibility for large combat effects
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Improved summoned sword direction and attack behavior
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Improved sword formation visuals and animation flow
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Improved impact effects, particles, and fantasy-style combat presentation
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Improved multiplayer behavior and server-side combat handling
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Improved weapon and skill naming consistency in English
Fixed
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Fixed several weapon hit-detection issues
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Fixed cases where slash attacks did not properly damage targets along the full effect
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Fixed compatibility issues with certain modded weapons
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Fixed several crashes related to weapon handling and skill activation
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Fixed visual issues with summoned swords and sword formations
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Fixed several first-person effects that were too bright or obstructive
Version Information
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Minecraft: 1.21.1
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Mod Loader: NeoForge
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Minimum NeoForge Version: 21.1.248
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WeaponArt Version: 1.16.3
Optional Compatibility
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Better Combat: 2.0.0+
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Simply Swords
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Apotheosis
This build is made for Minecraft 1.21.1 NeoForge only.
Thank you for trying WeaponArt and supporting my first Minecraft mod.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

