A hardcore survival based mod which adds a variety of features.
Features:
- Players lose permanent hearts upon death, which is determined by a configurable count in the mod config value
- If players lose all hearts, they are put in spectator mode until revived and drop their head
- Players can regain hearts by eating food specified in the config file, or by drinking a potion of accretion
- A toggleable option exists to regain hearts by killing other players
- Hearts gained by killing other players, eating (default enchanted golden apple), or drinking accretion potions is set by a config increase value,
- Potions of accretion are made by combining a harming II potion and a revival heart in a brewing stand
- Revival Hearts have a 50% chance of dropping upon player death, unless if players are killed by lifesteal kills
- Players can be revived by creating a 3x3, one block tall gold block platform, with a lodestone on top of the center block and the revived player's head on the gold platform.
- The revival is triggered by dropping a config file specified value (default enchanted golden apple) on the lodestone and setting it on fire (THE REVIVED PLAYER MUST BE ONLINE)
- Added the ability to determine the player's max health upon entering the world
- Added a spectator mechanic for players who lose all their hearts:
- Those players will auto-spectate a nearby alive player
- If no players can be spectated, those players will be trapped at spawn