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Waybound

A customized adventure with RPG elements through the standard Minecraft playthrough experience including custom NPCs, an adventuring hub, levels, four classes, custom armor and weapons, and more!
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Description

Waybound

Choose a calling. Find the Lodge. Become Waybound.

Waybound is a story-driven class RPG for Minecraft 1.20.1. Choose between four complete playable classes, develop your character through combat and discovery, unlock new abilities and stats, complete class questlines, craft signature equipment, and meet the characters who guide your journey.

Everything is introduced inside the game through class selection, dialogue, quests, a configurable RPG HUD, and the Field Manual—so you won’t be handed a pile of unexplained items and told to figure it out yourself.

Choose Your Class

Marshal

An armored battlefield leader who protects allies and disrupts enemies with Aura of Order. Build Morale, control the fight with Trip and Challenge, sustain your position with Beacon of Light, and survive desperate battles through Desperate Fury.

Follow Thargus’s class campaign to unlock new abilities, specialized halberds and longswords, and three increasingly powerful sets of Marshal armor.

Rogue

An evasive fighter built around Stealth, positioning, and decisive attacks. Blind enemies, strike from behind, disappear with Vanish, prepare devastating assaults, and rely on high Evasion when a plan goes sideways.

Complete Renwald’s Rogue campaign, craft swords, daggers, and specialized armor, and gain a permanent companion who follows you and gathers nearby loot.

Druid 

A battleground healer built around cultivating their own resourses with their beat stic...I mean healing staff. Cleanse harmful effects and apply both regenerative and direct healing! 

Uncover Dordrict's Druid campaign, craft new staves, upgrade your Growth Cultivation, and uncover powerful armors that bite your opponents back with briary thorns. 

Sorcerer 

A master of the arcane arts that wields powerful new Orb weapons in fire, coldfire, and lightning varieties to decimate their opponents! Teleport around the battlefield with Blink, push opponents away with Blast Nova, and call down a Lightning Storm to attack multiple foes!

Speak to Chandra to begin the Sorcerer's campaign to unlock new types of elemental orbs and armors that increase your natural arcane evasion! 

Features

  • All four complete playable class campaigns
  • Class XP, levels, stat points, and character builds
  • Combat, gathering, and first-discovery XP
  • Server-authoritative abilities, quests, rewards, and progression
  • Custom class resources: Morale, Resolve, Flux, and Growth
  • Signature weapons and three equipment tiers per class
  • Fully illustrated dialogue with voiced story scenes
  • A persistent adventurer’s Lodge and NPC cast
  • Daily trades, material exchanges, and stat respecialization
  • A detailed in-game Field Manual
  • A movable, scalable, and configurable RPG interface
  • Epic Fight combat integration
  • Existing-world and multiplayer-safe progression architecture

The Lodge

The Lodge is Waybound’s central adventuring hub. Meet Thargus, Chandra, Dordrict, and Renwald as you progress through class quests, unlock equipment, trade supplies, reset earned stat points, and prepare for the next stage of your journey.

Mod Requirements

  • Minecraft 1.20.1
  • Forge 47.4.10
  • Epic Fight
  • Patchouli
  • SimplySneak
  • playerAnimator

Highly Suggested Mods

  • ParCool!
  • Official Epic Fight x ParCool
  • Born in Chaos (for more difficult enemies!)
  • EpicFight: Nightfall
  • Shoulder Surfing Reloaded
  • Shoulder Surfing Reloaded: Camera Fixes & Additions

Additional Recommended Mods 

  • JumpAnimation
  • Just Enough Items
  • Embeddium + Oculus +Solas Shaders

ParCool! has supported optional integrations but is not required for Waybound’s core progression.

Version 1.3.1

- Waybound Version 1.0.0 includes the complete Marshal, Rogue, Sorcerer, and Druid experiences. All classes should be able to navigate all dimensions and defeat the Nether Dragon!

- Multiplayer is supported, but Version 1 parties should use no more than one Rogue. Renwald’s multi-Rogue ownership behavior is a known limitation planned for a later update.

- Party system is now active! Additional multiplayer testing is required. 

- 1.2.0: Added a time tracker between commissions so you better understand when to expect the next one.

- 1.2.0: As Waybound has no Gold-tier for its classes, Diamond-tier armor acts as "gold" in the Nether and affect standard Piglin. You should be able to trade normally and not lose your set bonuses. 

- 1.3.0: New Compass Functionality - Added new compass features for Waybound! New adventurers also receieve a gold-cased Lodge Compass when selecting their class, providing a reliable way home to the Lodge. Existing characters automatically learn its replacement recipe. 

- 1.3.0: Post-Campaign Navigation - After completing your class Netherite armor journey, Chandra offers a new shared commisssion leading toward The End. Complete it to recieve a Stronghold Compass that tracks a permanent Stronghold destination (even after dimension travel, restarts, or crafting a replacement). 

- 1.3.0: Additional dialogue & commission progression tweaks and NPC behavior edits included. Full list in changelog. 

- 1.3.1: Forgot to include additional Marshal commission chain tweaks in 1.3.0 - it's not such an uphill struggle anymore! Much more in tune with the other class chains. 

Development Notes

Hi! I've only been playing Minecraft a few months now and I'm excited to be a part of the community! Waybound is my first Minecraft mod and there will almost certainly be bugs I wasn't able to anticipate before 1.0.0 release. Please be patient while I track them down and improve the adventure. Thank you for playing and helping me make Waybound a better adventure experience! :)

AI and Asset Transparency

Waybound’s NPCs (Thargus, Dordrict, Chandra, & Renwald) are original characters I created for tabletop Dungeons & Dragons campaigns played over the years before this mod existed. I wanted to breathe new life into my old characters in a fun way! 

Dialogue images for these characters are hand-drawn by the author (me). Any AI-assisted visuals used in Waybound were derived from my own original character drawings; no character was invented from a text prompt, and I did not supply another artist’s work as source material. I own those original drawings and authorize their use in Waybound’s visual-development process. 

Artificially spoken dialogue for Chandra, Dordrict, and Thargus use synthetic voices developed from multiple vocal references. Each is a fictional composite, not an imitation or representation of any single actor or performance. No real voice actor is affiliated with or portrayed by these characters. 

*Renwald’s base model is adapted from “Raccoon” by V.O.I.D. on SketchFab under CC BY 4.0. Full attribution and modification details are included in the Waybound JAR.*

The Waybound Team

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