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Wavify

Adds ambient tidal waves to beaches and oceans!
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wavify-1.2.1-1.20.1-forge.jar

File namewavify-1.2.1-1.20.1-forge.jar
Uploader
icywhenhoticywhenhot
Uploaded
Oct 14, 2026
Downloads
966
Size
1.7 MB
Mod Loaders
Forge
File ID
9174146
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:wavify-1547083:9174146")

Learn more about Curse Maven

What's new

- Modded worldgen, especially tectonic and terralith, should now work better with wavify, covering more surface area of the beaches.

- streams reflowing should now work with wavify; the river waves follow the direction of the stream.

- Transparent and darkened waves with Sodium’s Improved Transparency should not happen anymore

- Glow in the dark config: it’s now a Full Moon Glow toggle, off by default, using the real moon phase. Off, waves are lit normally on a full-moon night; on, they glow; at noon they never do.

- Height and opacity configs: Wave Y Offset now goes from -1 to 1 and only moves ocean and shore waves. River waves get their own River Wave Y Offset, because they sit lower than ocean waves a. separate Wave Opacity and Foam Opacity sliders replace Transparency and Apply To Foam.

- Removed midnight lib as a dependency in favor of cloth config.

 

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