WatcherHUD

A context-aware HUD that shows what you're looking at: blocks, entities, containers, redstone, and more.
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WatcherHUD-1.0.2-Beta.jar

File nameWatcherHUD-1.0.2-Beta.jar
Uploader
diumstreamdiumstream
Uploaded
Oct 14, 2026
Downloads
6
Size
154.6 KB
Mod Loaders
Forge
File ID
9174426
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:watcherhud-1741026:9174426")

Learn more about Curse Maven

What's new

Changelog for WatcherHUD Version 1.0.2-Beta

This update introduces new features to enhance user experience, optimize performance, and strengthen the plugin system.

New Features

  • Global HUD Scaling: New option to adjust the HUD display scale from 50% to 200% (default 100%), accessible via a slider in the configuration menu.
  • In-Game Plugin Notifications: In-game notification system to alert you of important plugin events (registration failures, incompatible API, missing dependencies, etc.).
  • Notification Disable Option: New ability to disable in-game plugin notifications while keeping console logs active.
  • Plugin Categorization: Plugins are now automatically grouped by category (General, Integration, Utility, Cosmetic, Other) for better organization in the interface.

Improvements and Optimizations

  • Performance Enhancements: Introduced a caching system for entity scale calculations, significantly reducing repeated calculations and improving fluidity, especially with entity previews.
  • Enhanced Stability: Added preventive checks to avoid rendering on removed or inactive entities, eliminating silent entity-related exceptions.
  • Advanced Dependency System: New intelligent dependency management between plugins with topological resolution, automatic detection of cycles and missing dependencies, accompanied by clear notifications to facilitate troubleshooting.

Compatibility

No breaking changes in this version. All new features are added in a backward-compatible manner.

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