What is Warspire Knowledge?
Warspire Knowledge is a technology locking and progression mod originally developed for the Warspire modpack.
Large technology modpacks normally have one major problem: once a mod is installed, almost everything inside it becomes available as soon as the player obtains the required materials.
Warspire Knowledge changes that.
Technology can require actual knowledge before it can be used.
Finding an item, viewing its recipe or even obtaining a machine does not necessarily mean the player has learned how to use that technology.
Progression is divided into individual Knowledge Groups, representing specific stages of technological development.
These groups can be unlocked through:
- FTB Quests progression
- Knowledge Blueprints
- Previous knowledge requirements
- Team progression
- Modpack-defined milestones
This allows a modpack to create a real progression tree across many different technology mods instead of relying entirely on recipes or quest-book instructions.
Technology Locking
Warspire Knowledge can prevent access to technology until the corresponding Knowledge Group has been unlocked.
Depending on the configured technology, the system can restrict:
- Item usage
- Block placement
- Block interaction
- Entity interaction
- Entity attacks
- Item-use actions
- Crafting results
- Technology-specific interactions
Locked technology can remain visible.
Players can therefore discover future machines, recipes and systems without immediately being able to use them.
The result is a progression system where technological advancement must actually be earned.
Anti-Bypass Protection
The locking system is validated server-side and includes protections against several common progression bypasses.
Warspire Knowledge handles situations including:
- Normal block placement
- BlockItems
- Modded placement paths
- Block interactions
- Item interactions
- Crafting results
- Client/server synchronization
- Automation
- FakePlayer interactions where appropriate
Locked BlockItems are checked before placement whenever possible so the item is not consumed before the action is rejected.
Additional fallback protection exists for unusual placement methods used by other mods.
The system also includes protection against client-side ghost blocks after rejected placement attempts.
Knowledge Blueprints
Technology is unlocked using the dedicated Knowledge Blueprint system.
The central Blueprint item is:
warspireknowledge:knowledge_blueprint
A Blueprint represents technological understanding rather than a normal crafting ingredient.
Blueprints can be distributed through quests and tied to previous progression requirements.
This allows a modpack to create progression such as:
Mechanical Engineering
→ Processing
→ Automation
→ Electricity
→ Industrial Machinery
→ Logistics
→ Digital Networks
→ Nuclear Technology
→ Aviation
→ Rocket Engineering
→ Interplanetary Technology
without completely rewriting every recipe involved.
FTB Quests Integration
Warspire Knowledge is deeply integrated with FTB Quests.
Knowledge Blueprints can be awarded at specific points in a quest tree, connecting technological unlocks directly to actual progression.
This allows quests involving:
- Crafting
- Exploration
- Factory construction
- Resource processing
- Automation
- Infrastructure
- Combat
- Space exploration
to unlock new technological capabilities.
The quest book therefore does more than simply tell the player what to do.
It can directly control what technology becomes available next.
FTB Teams Integration
Knowledge progression is shared through FTB Teams.
Players belonging to the same team share their technological research.
A multiplayer group can therefore develop its technology together instead of forcing every member to individually repeat every unlock.
At the same time:
- Separate teams remain independent
- One team cannot unlock technology for another
- New unlocks synchronize between team members
- Creative-mode bypass is supported
- Supported FakePlayer and automation behavior is handled separately
- Administrators can grant or remove knowledge when necessary
This makes the system suitable for both cooperative survival and multiplayer servers with several independent teams.
Visual Feedback
Locked technology should never feel like an unexplained failure.
Warspire Knowledge provides dedicated visual and audio feedback when access is denied or research is completed.
The system includes:
- Custom technology-lock HUD
- Research status feedback
- Locked-slot overlays
- Hotbar lock indicators
- Inventory indicators
- Animated lock effects
- Blueprint feedback
- Research unlock animations
- Dedicated access-denied sounds
- Blueprint failure feedback
- Research unlock sounds
Unlocking an important technology is presented as an actual progression milestone rather than a silent internal flag.
Mods Currently Covered by Warspire Knowledge
The current Warspire configuration contains:
42 Knowledge Groups
distributed across:
14 technology mods
The current technology locking system covers content from:
- Create
- Create Crafts & Additions
- Create Nuclear
- Mekanism
- Ender IO
- Applied Energistics 2
- Create: Northstar - Redux
- Storage Drawers
- Sophisticated Backpacks
- Colossal Chests
- Ender Storage
- SecurityCraft
- Cyclic
- Immersive Aircraft
Each mod is divided into one or more Knowledge Groups instead of being unlocked all at once.
Knowledge Groups by Mod
Create — 7 Groups
Create forms the foundation of Warspire's mechanical and industrial progression.
7 Knowledge Groups
- Create Foundations
- Create Processing
- Brass Automation
- Mobile Contraptions
- Excavation
- Create Control
- Precision Transport
Create Crafts & Additions — 2 Groups
This branch connects Create's rotational machinery to electrical generation and electric motors.
2 Knowledge Groups
- Electromechanical Generation
- Electromechanical Motion
Create Nuclear — 1 Group
Nuclear technology is treated as a dedicated high-level industrial milestone.
1 Knowledge Group
- Nuclear Engineering
Mekanism — 6 Groups
Mekanism progression is split so that obtaining basic materials does not immediately unlock its most advanced factories and chemical systems.
6 Knowledge Groups
- Mekanism Materials
- Processing
- Chemistry
- Factories
- Heat & Logistics
- Advanced Mekanism
Ender IO — 4 Groups
Ender IO is progressively unlocked from its materials and transport systems through machines and more advanced technology.
4 Knowledge Groups
- Ender IO Materials
- Conduits
- Machines
- Soul Technology
Applied Energistics 2 — 5 Groups
AE2 is divided into several progression stages instead of immediately giving access to a complete digital factory network.
5 Knowledge Groups
- AE2 Materials
- ME Network Core
- Channels & Storage
- Autocrafting
- Advanced Networking
Create: Northstar - Redux — 6 Groups
Northstar forms Warspire's space technology branch.
Progression begins with astronomical research and gradually advances toward rockets and other worlds.
6 Knowledge Groups
- Astronomical Observation
- Rocket Launch
- Lunar Technology
- Mars Technology
- Mercury Technology
- Venus Technology
Storage Drawers — 2 Groups
Storage Drawers introduces organized bulk storage before more advanced digital logistics becomes available.
2 Knowledge Groups
- Structured Bulk Storage
- Drawer Control
Sophisticated Backpacks — 1 Group
Portable storage receives its own progression stage.
1 Knowledge Group
- Sophisticated Portable Storage
Colossal Chests — 1 Group
Large-scale physical storage forms another step in the logistics progression.
1 Knowledge Group
- Colossal Storage
Ender Storage — 1 Group
Interdimensional inventory transfer is locked behind a dedicated advanced storage milestone.
1 Knowledge Group
- Interdimensional Storage Channels
SecurityCraft — 2 Groups
Industrial security progresses from basic protection infrastructure to more advanced security systems.
2 Knowledge Groups
- Security Infrastructure
- Advanced Security
Cyclic — 2 Groups
Cyclic is divided between general utilities and its more advanced automation capabilities.
2 Knowledge Groups
- Cyclic Utilities
- Cyclic Automation
Immersive Aircraft — 2 Groups
Aircraft progression is divided between initial aviation and more advanced aircraft technology.
2 Knowledge Groups
- Basic Aircraft
- Advanced Aircraft
Total
Create: 7
Create Crafts & Additions: 2
Create Nuclear: 1
Mekanism: 6
Ender IO: 4
Applied Energistics 2: 5
Create: Northstar - Redux: 6
Storage Drawers: 2
Sophisticated Backpacks: 1
Colossal Chests: 1
Ender Storage: 1
SecurityCraft: 2
Cyclic: 2
Immersive Aircraft: 2
Total: 42 Knowledge Groups across 14 technology mods.
Designed for Modpacks
Although Warspire Knowledge was originally created for Warspire, its core concept solves a problem common to large progression-focused modpacks:
Different technology mods normally have no knowledge of each other's progression.
Warspire Knowledge provides a common progression layer above them.
This makes it possible to transform many independent technology mods into a single connected progression system.
Instead of:
Mod A
Mod B
Mod C
Mod D
all being independently available, a modpack can build:
Mechanical Technology
→ Industrial Processing
→ Electricity
→ Logistics
→ Digital Automation
→ Nuclear Technology
→ Aviation
→ Spaceflight
The actual technology mods can remain intact while Warspire Knowledge controls when their capabilities become available.