Warring Nations

Player-run nations, factions & kingdoms with FTB Teams/Chunks-backed claims, diplomacy, alliances, and 5+ war modes (chunk capture, siege, conquest & more). Custom banners, tags, roles, leaderboards. Seamless FTB integration. NeoForge 1.21.1 Cient+Serv Mod

File Details

warring-nations-neoforge-2.4.0.jar

  • R
  • Jul 15, 2026
  • 898.20 KB
  • 8
  • 1.21.1
  • NeoForge

File Name

warring-nations-neoforge-2.4.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:warring-nations-1609474:8440593"

Learn more about Curse Maven

\*\*First public release.\*\* - \*\*Nations\*\*: Player-run nations with custom roles, tags, colors, and MOTDs. Paint your own banner or pick from 174 premade designs. Choose how players join, open, by application, or invite-only. - \*\*Progression\*\*: Nations level up through territory growth, raising your claim cap. Staff can also assign a Tier, from Province up to Superpower, which sets troop caps and unlocks Conquest wars. \_(Later versions will add more types of progression)\_ - \*\*Territory\*\*: Claim land with a cap that scales with your nation's size and level. Full protection against griefing for all vanilla mechanics. \_(check optional dependencies for addons that support popular mods)\_ - \*\*Wars\*\*: Added 6 war types: - \*\*Chunk Capture\*\*: hold enemy chunks to claim them; first to the score threshold wins. - \*\*Attrition\*\*: score comes from kills in the war zone, not land taken. - \*\*Siege\*\*: take and hold the enemy capital before the war timer runs out. - \*\*Objectives\*\*: capture and hold every banner point to win. - \*\*Negotiated\*\*: score becomes leverage at the peace table instead of deciding the war outright. - \*\*Conquest\*\*: an all-out war where tier matters most; annex territory until one side falls. - \*\*Diplomacy\*\*: Form alliances, declare enemies, and negotiate peace, all with a full history log. - \*\*UI\*\*: A nation dashboard built right into the existing team screen, a custom look and feel, in-game banner painting, and relation-aware map coloring. - \*\*Admin tooling\*\*: Approval queues for new nations, banners, and wars, plus moderation commands for managing nations and settling disputes. \_+ more support for addons, make sure to check those out!\_ \_\*\*Required Mods\*\*\_ - \_FTB Library \`2101.1.32\`\_ - \_FTB Teams \`2101.1.10\`\_ - \_FTB Chunks \`2101.1.20\`\_ - \_Architectury API \`13.0.8+\`\_