Warp Pads 1.2 (1.20.1)
Curse Maven Snippet
What's new
- Updated to 1.20.1
- If a warp pad with a dye is broken it will now drop
- Fixed destination warp pads becoming unusable if the source warp pad is broken before the teleport occurs
- Fixed the warp pad's particle rate being affected by FPS (oops)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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