warium-godzilla-neoforge-1.21.1-1.1.1.jar
Curse Maven Snippet
What's new
Update 1.1.1
Combat & AI Improvements
- Godzilla makes smarter choices in fights now based on how big the target is, how fast it's moving, where it is around him, and whether it's charging at him or trying to run away.
- Melee attacks now use his actual body part hitboxes (jaws, chest, arms, feet, and tail) instead of just damaging everything in a circle around him.
- Added 4 new moves to his kit:
- Bite: Lunges forward and snaps his jaws at bigger or higher-up targets in front of him.
- Body Slam: Rams his chest into huge targets or defenses and smashes a crater into the ground.
- Brace: If he's getting lit up by heavy fire while his attacks are on cooldown, he'll put his arms up in front of his chest to block 60% of the damage.
- Shockwave Roar: Roars to blast smaller enemies off him when they get too close.
- Different parts of his body now take different amounts of damage (head and neck take more, legs and tail take less).
Memory, Rivals & Retreating
- Godzilla actually remembers players and mobs now:
- If you feed/charge him with radiation and don't attack him, he'll treat you as friendly and leave you alone.
- Anything that deals heavy damage to him becomes a rival, and he'll target them first whenever he sees them again.
- If he gets beat up and drops below 25% health (unless he's in Burning mode), he'll back off and head for deep water to heal up, and remember whoever made him retreat.
Atomic Breath Fixes
- The Atomic Breath now keeps going until it actually hits something (up to 800 blocks) and loads chunks along the beam so it doesn't just stop in mid-air at the edge of your render distance.
- Tweaked his arm pose when he's shooting the ground so his shoulders don't stick out as far and his elbows bend inward instead of outward.
- Fixed the bug where a second floating Atomic Breath would show up in the air when using shaders.
- Fixed Atomic Fire blocks floating in mid-air after the ground under them gets blown up.
Terrain & Lag Fixes
- Craters and footsteps now crack stone and deepslate bricks around the edges instead of just deleting blocks cleanly.
- Cleans up extra Warium smoke and shell casings faster around Godzilla so big fights don't lag as much.
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