warehouse-1.2.0.jar
Curse Maven Snippet
What's new
Changelog
All notable changes to Warehouse are recorded here.
1.2.0 — In-Game Manual, Photo Frames, Optimization and Visual Polish — 2026-09-14
Added
- A custom in-game Warehouse Manual: craft the Warehouse Manual item (book + iron ingot) and right-click it to read the whole player guide in a clean dark industrial reader with a fully opaque panel, page arrows and a page counter. The vanilla blurred background is disabled so the manual is always readable. The manual also ships inside the jar at
docs/PLAYER_MANUAL.md. - Eight real Photo Frame pictures: the photo textures are now actual 3D-rendered warehouse scenes (storage crates, pallet racks, conveyor lines, pallets and loads, loading dock, warehouse zones, night shift and a hero shot of every block) instead of flat placeholders.
Changed
- Block textures and models across the mod are cleaner and more consistent.
- The Photo Frame block now displays real warehouse photos.
- Improved overall mod performance and reduced unnecessary resource usage.
- Optimized block rendering and other background processes for smoother gameplay.
- Improved performance when multiple Warehouse blocks are loaded in the same area.
- The mod has been tested on older and lower-end PCs to improve compatibility and ensure Warehouse remains playable on a wider range of hardware.
Fixed
- The in-game manual screen no longer shows a blurred background.
- Fixed several bugs affecting Warehouse blocks and their behavior.
- Fixed multiple rendering and visual issues.
- Fixed various texture and model inconsistencies.
- Fixed several minor UI issues and interaction problems.
- Fixed bugs that could cause unexpected behavior when using multiple Warehouse blocks together.
- Fixed several small stability issues discovered during testing.
- Improved general mod stability and reliability.
- Performed additional testing across different hardware configurations to catch performance and compatibility issues.
This mod has no additional files

