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WareHouse

A Mod, which let's you expand your storage and more.
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warehouse-1.1.0-Neoforge.jar

File namewarehouse-1.1.0.jar
Uploader
SteelWorksSteelWorks
Uploaded
Sep 7, 2026
Downloads
27
Size
595.3 KB
Mod Loaders
NeoForge
File ID
8830888
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:warehouse-1648535:8830888"

Learn more about Curse Maven

What's new

Sorry for the long wait! But here's what added;

UPDATE-----------------<>

17. Why "1.1.0"?

Everything you can build with Warehouse works — storage saves, belts move
items, crates keep their contents when carried, the Scanner counts your lines
and the Control Panel shows your totals. Version 1.1.0 is the Control &
Logistics Update:

- The physical warehouse is complete. Crates, shelves, belts, corners,
  pallets, scanners, the control panel, zones, labels and a full building set
  — all functional, all original, no dependencies.
- Some systems are intentionally simplified. Crates are portable storage
  (shulker-style) rather than requiring a vehicle, sounds are procedurally
  generated, and the Item Filter is an allow-list rather than a full logic
  system. Good enough to play, refined by your feedback.
- Balance needs players. Storage sizes, belt speeds and recipe costs are
  starting points and will move based on how the mod actually plays.
- What it means for you: play it as a complete mod — it is one. If
  something feels missing, check section 16 first; it's probably planned, not
  forgotten.