Warden Reborn 2.0.0 (Forge 1.20.1)
Curse Maven Snippet
What's new
Warden Reborn 2.0.0: the whole mod rebuilt.
- New boss: the Abyssal Warden, a new GeckoLib model with full animations. Still fits Ancient City corridors.
- New attacks: Seismic Slam, Sonic Boom, Leap, Soul Harvest, Grasp, Echolocation, Seize, Burrow, Shrieker Totems, Soul Beam, Sculk Spikes. Every attack is a visible model, not just particles.
- Three phases (70% and 35%), Sculk Spawn minions, stagger windows after big attacks.
- Own boss bar, voice, sound effects and music. Screen shake on heavy hits. A short sculk daze instead of Darkness.
- New loot: the Abyssal Talon (3D sword, right-click for a line of sculk spikes), plus Echo Shards and Sculk Catalysts.
- One Warden per Ancient City, and a 10 minute cooldown around the spot where one appeared or died.
- Compatibility: rolls the vanilla Warden loot table (mods adding Warden drops keep working), counts as a Warden kill, health limit above 1024.
- Now needs GeckoLib.
This mod has no additional files

