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MineColonies: War 'n Nobility

Climb a feudal ladder from peasant to emperor by winning wars, swearing rivals as vassals, and forging your own county, duchy, and kingdom.
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warnnobility-neoforge-1.1.2-1.21.1-java21.jar

File namewarnnobility-neoforge-1.1.2-1.21.1-java21.jar
Uploader
BarunnBarunn
Uploaded
Oct 12, 2026
Downloads
21
Size
284.3 KB
Mod Loaders
NeoForge
File ID
9150292
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:war-n-nobility-1580789:9150292"

Learn more about Curse Maven

What's new

War 'n Nobility - Changelog

1.1.2  (Minecraft 1.21.1, NeoForge)

-- FIXED: the faction features work again with Holdfast Factions ---------

Easy Factions has become Holdfast Factions, and the new mod goes by a new
name inside the game. This mod was still looking for the old one, so on any
server running Holdfast every faction feature quietly switched itself off:

- The King step no longer asked you to lead a faction or hold its claim
  threshold. Anyone with the Duke seals and a Crown could be crowned.
- Faction claims did not show on the war map.
- The War Frame could not tell your allies from strangers, so every unit
  read as "other".

All three now read from Holdfast Factions. They were checked on a test
server holding two Holdfast factions: both leaders were recognised, their
claim counts came through (30 and 24 chunks), and all 54 claims reached
the map layer. Easy Factions itself is no longer supported; it has been
replaced by Holdfast on CurseForge.

Thanks to Xmat5 for tracking this down.

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