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War 'n Nobility

Climb a feudal ladder from outsider to emperor by winning wars, swearing rivals as vassals, and forging your own county, duchy, and kingdom.

File Details

warnnobility-neoforge-1.0.1.jar

  • A
  • Jun 20, 2026
  • 109.37 KB
  • 4
  • 1.21.1
  • NeoForge

File Name

warnnobility-neoforge-1.0.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:war-n-nobility-1580789:8287025"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

WAR 'N NOBILITY 1.0.1 (ALPHA) - CHANGELOG
=========================================

Still ALPHA, now packaged so it can be tested more easily on a server. This build is
all polish and fixes on top of 1.0.0, no breaking changes. NeoForge 1.21.1.

TITLES
- Every rank now has its own colour on the [Title] prefix in chat and the tab list:
  Outsider white, Artisan green, Knight orange, Baron red, Count violet, Duke blue,
  King gold, Emperor royal purple.
- Fixed: a promotion now updates your title in the TAB LIST immediately, not only in
  chat (the tab name used to stay stale until you relogged).

THE CHANCERY TABLE
- Now CRAFTABLE: a Lectern + 3 Gold Ingots + a Book & Quill.
- It finally shows a real open book resting on the lectern, the way a vanilla lectern
  does, instead of a flat texture.
- The console was rebuilt and given room to breathe, with four tabs:
  - COURT: your standing, how to advance, the Advance button, pledging a seal, and
    naming your domain.
  - THE LADDER: every rank with its colour, an icon, how it is earned, and a marker on
    where you stand.
  - WAR MANUAL: short illustrated pages explaining seals, vassalage, winning seals by
    war, the Crown, and the throne, so players can sit and learn the systems.
  - SETTINGS: how your title is styled (masculine or feminine).
  - A running "your path" ladder strip sits along the bottom of every tab.

THE MAP (Domain Atlas)
- Town markers are back: every colony now shows a small house and its name on the
  atlas, so settlements are visible without any extra add-on.
- Borders refresh much faster (about every 3 seconds, and instantly when you log in or
  change dimension), so the map is current when you open it.
- NEW: borders now also draw on the IN-HAND atlas view (just holding the atlas), not
  only the opened book. The layer toggles still live in the opened book and act as the
  settings; whatever you switch on there is what shows in your hand. Borders and town
  markers are clipped to the map so nothing spills onto the frame.

REQUIRED MODS (unchanged)
- MineColonies, War 'n Taxes (the MineColony Tax Addon, which needs FTB Teams), Easy
  Factions, and Antique Atlas 4 (which on NeoForge pulls in Sinytra Connector, Forgified
  Fabric API, and Surveyor).

STILL ALPHA / KNOWN
- The systems are in place but the multiplayer flows are still being tested in practice,
  please report anything that misbehaves.
- The Crown and its Shard still use placeholder art (golden helmet / ancient debris).
- The in-hand map borders are new; if a tier looks slightly off, that is the part most
  likely to need a small tweak.
- Forge is not supported in this build; the integration features are NeoForge-only.