Wanderlust Economy

Pack-only Numismatics economy bridge for Wanderlust servers and shops.
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WITHDRAWN - 0.1.108-dev.2 - unfinished test build

File namewanderlust_economy-0.1.108-dev.2.jar
Uploader
WolfconchooWolfconchoo
Uploaded
Oct 11, 2026
Downloads
4
Size
178.0 KB
Mod Loaders
NeoForge
File ID
9128112
Type
A
Alpha
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:wanderlust-economy-1672055:9128112"

Learn more about Curse Maven

What's new

Withdrawn testing build

This Alpha was uploaded before in-game validation was complete. Do not install it on a live server. A corrected build will be published after the outstanding shop-screen checks pass.

Wanderlust Economy 0.1.108-dev.2 — Alpha

Testing build for the Wanderlust modpack on Minecraft 1.21.1 / NeoForge. Install the same version on both client and server.

Economy changes

  • Market purchases now process one item per click, including shift-click, with the price recalculated after each completed trade.
  • Selling Bin batches price each item along the market curve instead of paying the starting price for the whole batch.
  • Stronger supply-and-demand pricing: an initial 15% price step that tapers at extreme demand. Buying and selling move along the same reversible curve.
  • Fractional coin values are preserved as player credit and can be used in later purchases.
  • A 24-hour restriction prevents a player switching between buying and selling the same item after their first trade. Further trades in the same direction renew the restriction.
  • Shop offers and bin processing use five real-world minutes without resetting learned market prices.
  • Server-side quote validation rejects stale prices. Selling Bins are bound to their owner for market accounting.
  • Existing private-shop pricing behaviour is unchanged.

Fixes

  • Fixed the Daily Shop refresh crash found during local testing when a shop menu was open.
  • Fixed namespaced item IDs in economy administration commands.
  • Improved dedicated-server packet handling and large-value coin calculations.

Testing status

Automated market regression and NeoForge integration tests pass, including the shop-refresh regression check. Full in-game validation is still in progress. A Selling Bin screen-registration problem was observed in the isolated test setup and remains under investigation; its behaviour in the complete pack has not yet been verified. This Alpha is for testing, not the finished public modpack update.

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