Wall-Jump! [FORGE]

Mods
2,771,319 Downloads Last Updated: Mar 11, 2020 Game Version: 1.15.2

File Details

Filename walljump-1.14.4-1.3.1.jar
Uploaded by genandnic
Uploaded Jan 15, 2020
Game Version Forge
Size 81.37 KB
Downloads 24,160
MD5 19e3dc27ab387b11d580f4b5abcb9140
Supported Modloader Versions
Forge
Supported Minecraft 1.14 Versions
1.14.4
1.14.3
1.14.2
1.14.1
1.14
1.14-Snapshot

Changelog

v1.3.1
- Added Wall-Jump, Double-Jump, and Speed-Boost enchants
- Added configuration option to toggle enchantments
- Fixed falling sound playing at inappropriate times
- Fixed config options not updating in real-time
- Fixed being able to cling to cacti without taking damage
- Lowered wall-jump minimum config value to 0.0
- Explains how to walljump in the mod description
- Massively improved elytra boost while sprinting / sneaking
v1.3.0
- Fixed clipping into walls while wall clinging (hopefully)
- Fixed wonky fall damage when wall sliding and while not
- Moved wall jump / wall cling controls to movement category
- Added sprintSpeedBoost and elytraSpeedBoost option
- Added an option to disable playing the falling sound
- Added autoRotation: automatically turn the player during a wall jump
- Added stepAssist: player will walk up stairs/fences even while airborne
v1.2.3
- Fixed wall jumping while sneaking causing the player to jump really high
- Fixed horses / other rideables eating your double jump while riding
- Fixed popping off walls when holding away from the wall for too long
- Fixed not being able to wall jump when inside passable leaves/blocks
- Wall-Jump should be more responsive now and less finicky
- Clipping into walls while wall clinging is less frequent (hopefully)
- Clinging to a wall now replenishes the players double jump if enabled
- Made the hunger bar less oppressive to wall/double jumping ability
- Actually usable in minecraft 1.12.0 and 1.12.1 now
v1.2.1
- Fixed wall jump settings not being updated for all players on LAN
- Fixed being able to access the config on servers that enforce the config
- Fixed not being able to double jump when wall jumping is disabled
- Renamed config option "wallSlideTicks" to "wallSlideDelay"
v1.2.0
- Added option to exclude blocks that can be clung to using a blacklist
- Added an option to invert the block blacklist into a whitelist
- By default, ice and packed ice can no longer be clung to
- Fixed strict timing required to cling to fences
- Fixed a bug that stopped the falling sound from playing (again)
v1.1.8
- Fixed not being able to wall cling to fences/iron bars
- Made wall jumping less of a headache when bound to spacebar
- Added options to adjust wall slide delay and wall slide speed
- Wall jump height now scales with the jump boost effect
- Fixed a bug that stopped the falling sound from playing
v1.1.6
- Fixed goofy behavior that allowed you to spam wall jump in corners
- Added sound effect that plays while falling to your doom
- Added an option to enable/disable wall jumping
v1.1.5
- Fixed wall particles sometimes not appearing while wall sliding
- Improved the method used to detect walls around the player; if you're collided with a block at any height, you can climb it
- Decreased the default exhaustion value for wall jumping from 1.0 to 0.75 per wall jump
v1.1.3
- You now gain exhaustion from both wall jumping and wall clinging
- Added exhaustionWallJump configuration option
- Fixed not being able to wall jump by strafing
- Fixed a bug that sometimes caused the player to not grab the wall
- Cleaned up a lot of code that didn't make sense
v1.1.2
- Fixed a bug that caused you to lose hunger after sliding to the ground from a wall
- Fixed the way sprintSpeedModifier scales speed (2.0 means 2x vanilla sprint speed)
- Added config options to set exhaustion gained while wall clinging / wall jumping
- Added in city_sand's "zh_cn.lang" language file
v1.1.1
- Fixed sometimes not grabbing the wall if you were already holding the wall jump key
- Fixed players not being able to double jump immediately after normal jumping
- Changed default sprinting speed modifier to 1.0 (vanilla speed)
- You can no longer wall jump / double jump when hungry (6 food points or less)
- Added block particles to wall clinging and wall jumping players
v1.1.0
- Added the optional double jump feature! Disabled by default
- Changed the default wall jump height from .85 to .8
- Fixed a bug where you could wall jump while flying/spectating
- Fixed a bug where you couldn't jump between two walls in a corner
v1.0.1
- Fixed a bug that would teleport players to other players when wall jumping
- Fixed a bug where the server player would desync with the client when wall clinging
- Minor optimization that changed the way values in the config are interpreted
- New default values for sprintSpeed (2.0) and wallJumpHeight (0.85)
- Wall clinging and jumping causes your hunger meter to slowly deplete