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VulkanMod Reforged

Bring Vulkan to Minecraft now on neoforge! (Forge version, backports, other versions coming soon)
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VulkanMod-Reforged-0.3.5-ALPHA+1.21.1.jar

File nameVulkanMod-Reforged-0.3.5-ALPHA+1.21.1.jar
Uploader
rindwrindw
Uploaded
Oct 22, 2026
Downloads
281
Size
19.6 MB
Mod Loaders
NeoForge
File ID
9292780
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:vulkanmod-reforged-1581201:9292780"

Learn more about Curse Maven

What's new

This update fixes lot of compatibility issues and crashes.

Compatibility Changes

Essential

  • Added support for Essential 1.5.1’s updated interface renderer
  • Fixed missing or corrupted menu text and interface elements
  • Fixed upside-down buttons and overlays
  • Fixed blank Wardrobe player previews and bundle previews
  • Corrected clipping when rendering players into offscreen textures
  • Fixed texture-size checks attempting unnecessary GPU allocations

Veil and Sable

  • Fixed a crash caused by unavailable shader matrix uniforms
  • Corrected shader-stage handling for supported Veil rendering paths
  • Tested powered Aeronautics burner rendering with Sable and Veil

Simply Swords and SimplyTooltips

  • Fixed tooltips leaving other inventory items greyed out
  • Restored rendering state after tooltip and item-preview drawing

Scorched Guns

  • Fixed a startup compatibility crash with the Scorched Guns 1.0.2 port
  • Updated rendering-hook detection to handle differences between versions

Rendering Changes

  • Unified viewport orientation handling across screen and offscreen targets
  • Corrected positioning for partial viewports
  • Preserved viewport state when switching or restoring render targets
  • Fixed framebuffer activation when a mod attaches its textures after binding the framebuffer
  • Preserved the screen’s orientation when another framebuffer shares its color texture

Bugs Fixed

  • Blurred world-loading panoramas appearing upside down
  • Offscreen previews being clipped using window coordinates
  • Crashes involving missing texture uploads
  • Repeated resize callbacks causing rendering re-entry
  • Incorrect viewport dimensions being returned to mods

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