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VProg

Vanilla Progression - the player doesn't level up - the civilization does
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vprog-1.0.1.jar

File namevprog-1.0.1.jar
Uploaded
Sep 27, 2026
Downloads
9
Size
2.6 MB
Mod Loaders
Fabric
File ID
8992627
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:vprog-1707454:8992627"

Learn more about Curse Maven

What's new

# Vanilla Progression 1.0.1 - Minecraft 26.2

A small update after 1.0.0: the Tree tab turns into a tidy map of icons, and two machine bugs from
playtesting are fixed.

- Minecraft **26.2** - Fabric Loader **0.19.5** - Fabric API **0.161.0+26.2 or newer** - Java **25**
- Optional: **Easy Mob Farm 10.13.0** (unchanged)
- Drop-in replacement for 1.0.0 on the server and every client. Saves carry over. A machine that
  shares ground with an older one of its kind will pause after the update, and say which one.

## Changes

- **The Tree tab is icons.** Every building, tier, milestone and unlock is a small icon on its state
  colour (green done, yellow next, grey later) instead of a big card; hover one to see its card as
  before, click to pin its full details.

## Fixes

- **A full machine no longer spams chat.** With a hopper draining a full output, the machine flipped
  between working and "Output full" at every action, and every flip was a chat line. The same stop is
  now announced at most once every ten minutes per machine.
- **One machine per dig site.** Excavators, Stone Breakers, Foresters and Harvesters could be placed
  side by side on the same ground, digging one hole twice as fast (or, for the growth machines,
  harvesting one crop twice in a catch-up). A machine whose area overlaps an older one of the same
  kind now pauses - "Paused: the Excavator at x, y, z already works this ground" - and resumes by
  itself once the older one is gone. Different kinds may still share ground.

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