VoxelBridge

VoxelBridge is a client-side NeoForge mod that exports Minecraft blocks, fluids, block entities, and modded blocks to glTF.
sample render in blender1

sample render in blender1

sample render in blender2

sample render in blender2

Description

VOXELBRIDGE

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VoxelBridge

VoxelBridge is a client-side mod for NeoForge and Fabric that exports in-game blocks, fluids, entities/block entities, and modded blocks to the glTF 2.0 format while preserving biome tinting.

The exported files can be used in DCC software such as Blender or other rendering tools.

Features

  • Exports blocks, fluids, and entities/block entities.
  • Exports biome tinting (grass, foliage, water, and other vegetation).
  • Supports individual textures or UDIM packed atlases (up to 8192x8192 pixels per tile).
  • Adjustable atlas size and export thread count.
  • Supports most modded blocks, resource packs, and custom models (via resource packs).
  • Supports model and texture randomization (e.g., random offsets for grass, resource pack texture variants).
  • Supports material animation (exports frame sequences).

Wiki

The VoxelBridge Team

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