Voltex

Industrial tech mod: machines, FE, fluids, heat, logistics, late-game multiblocks and nanites
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Voltex-2.0.0

File nameVoltex-2.0.0.jar
Uploader
JykitoJykito
Uploaded
Jul 12, 2026
Downloads
214
Size
2.5 MB
Mod Loaders
Forge
File ID
8421939
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:voltex-1579019:8421939")

Learn more about Curse Maven

What's new

Voltex 2.0.0 Every recipe rebuilt from scratch The entire crafting tree was rebuilt along a single progression vector, from your first crusher up to the Dyson panel, which is now forged on the magnet accelerator. Vanilla materials get processed in Voltex machines, while the vanilla recipes themselves stay untouched. Each item is crafted through its own chain, so the mod stands on its own without leaning on other mods.

Logistics: connectors removed, Hubs handle everything The fluid and item connector blocks are gone, and Hubs took over their role entirely. Each hub has six configurable faces (input, output, both, or off), whitelist filters, per-item limits, and round-robin. Connector upgrades now slot straight into a hub face and speed up transfer, raise per-tick volume, and extend range.

New in-game guide The book is replaced by a native Information Panel that opens from an item. Its chapters cover the whole mod, with multiblocks shown as 3D models you can spin with the mouse and step through layer by layer, including the full 7×7×8 magnet layout. Patchouli is no longer required as a dependency.

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